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Discussion - LEW 4th Edition
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<blockquote data-quote="Halford" data-source="post: 4391238" data-attributes="member: 64844"><p>The ancient city of Daunton is considered by most to be EnWorlds hub, it has changed hands over a half dozen times in the last two centuries and generally serves as a good indicator of which power group is currently ascendent upon the continent.</p><p> </p><p>Daunton is famous for its cosmopolitan attitude and for being a place where adventurers and mercenaries congregate; in particular The Hanged Man Inn is notorious for attracting adventurers from all over the world, and many a tale told starts with an anxious employer entering the rowdy common room of that establishment.</p><p> </p><p>Politics: Daunton lies between three great powers. The Allaria league to the south, a powerful group of city states who support each other - for the most part - whilst manouvering for position amongst themselves. The Imperium to the west a great and powerful empire controlled by goblinoids which many now consider to be past the apex of its power and struggling to control its outer territories. And finally the wild northern lands populated by the barbarous northern men who are nomadic for the most part with the exception of a few whaleing settlements in the far north on the shores of the Seldom Sea - so called because at times it is almost completely iced over.</p><p> </p><p>Currently Daunton is a member of the Allarian League and as such a free state. The city is governed by the council of Freemen, who in practice are the cities most influential men - technically these men are elected, but being a merchent people Dauntonites tend to be willing to sell anything including their votes and generally do.</p><p> </p><p>[ATTACH]35817[/ATTACH]</p><p> </p><p>Obviously the Imperium would be Romanesque as per Graf's suggestion, I always loved the former Hobgoblin empire in Eberron and prefer Hobgoblins as rulers as opposed the Eladrin who I personally would rather incorporate into the mystical twilight world of the Feywild. I like the idea of a less black and white Zoranastrian religion for the Empire a set up with two clearly opposed dieties each served by powerful demi-gods where good and evil is not clearly set up. Perhaps the opposition could be lawful vs chaotic with the Imperium primarily worshipping the lawful diety and factions amongst the goblinoids worshipping the chaotic diety in secret.</p><p> </p><p>The Allarian league is of course an obvious ancient Greece knock off. The differences amonst City states make for a wide variety of possible cultures and customs and states can always be added to serve almost any DMs purpose.</p><p> </p><p>The Northern lands would to me be ideal as both a wilderness full of powerful monsters and as the home to barbarian tribes of several races. Maybe even a few emerging kingdoms in the more western feudal tradition with lodges and Knights - though I am thinking of a less ploshed Knightly image a burly brute on a horse rather than a noble gentleman.</p><p> </p><p>Daunton would serve as a kind of neutral ground between these groups, a melting pot where any and all come to trade and seek adventurers.</p><p> </p><p>Well, just thought I would try to offer something constructive.</p></blockquote><p></p>
[QUOTE="Halford, post: 4391238, member: 64844"] The ancient city of Daunton is considered by most to be EnWorlds hub, it has changed hands over a half dozen times in the last two centuries and generally serves as a good indicator of which power group is currently ascendent upon the continent. Daunton is famous for its cosmopolitan attitude and for being a place where adventurers and mercenaries congregate; in particular The Hanged Man Inn is notorious for attracting adventurers from all over the world, and many a tale told starts with an anxious employer entering the rowdy common room of that establishment. Politics: Daunton lies between three great powers. The Allaria league to the south, a powerful group of city states who support each other - for the most part - whilst manouvering for position amongst themselves. The Imperium to the west a great and powerful empire controlled by goblinoids which many now consider to be past the apex of its power and struggling to control its outer territories. And finally the wild northern lands populated by the barbarous northern men who are nomadic for the most part with the exception of a few whaleing settlements in the far north on the shores of the Seldom Sea - so called because at times it is almost completely iced over. Currently Daunton is a member of the Allarian League and as such a free state. The city is governed by the council of Freemen, who in practice are the cities most influential men - technically these men are elected, but being a merchent people Dauntonites tend to be willing to sell anything including their votes and generally do. [ATTACH]35817._xfImport[/ATTACH] Obviously the Imperium would be Romanesque as per Graf's suggestion, I always loved the former Hobgoblin empire in Eberron and prefer Hobgoblins as rulers as opposed the Eladrin who I personally would rather incorporate into the mystical twilight world of the Feywild. I like the idea of a less black and white Zoranastrian religion for the Empire a set up with two clearly opposed dieties each served by powerful demi-gods where good and evil is not clearly set up. Perhaps the opposition could be lawful vs chaotic with the Imperium primarily worshipping the lawful diety and factions amongst the goblinoids worshipping the chaotic diety in secret. The Allarian league is of course an obvious ancient Greece knock off. The differences amonst City states make for a wide variety of possible cultures and customs and states can always be added to serve almost any DMs purpose. The Northern lands would to me be ideal as both a wilderness full of powerful monsters and as the home to barbarian tribes of several races. Maybe even a few emerging kingdoms in the more western feudal tradition with lodges and Knights - though I am thinking of a less ploshed Knightly image a burly brute on a horse rather than a noble gentleman. Daunton would serve as a kind of neutral ground between these groups, a melting pot where any and all come to trade and seek adventurers. Well, just thought I would try to offer something constructive. [/QUOTE]
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