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Discussion - LEW 4th Edition
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<blockquote data-quote="Graf" data-source="post: 4393263" data-attributes="member: 3087"><p>Included a rough <a href="http://www.enworld.org/wiki/index.php/The_Transitive_Isles#.232_Tortuga" target="_blank">tortuga</a> sketch; with hobgoblins and monstrous races to help support those options for PCs who want them (but still want to be local).</p><p></p><p>I also incorporated Daunton, at least a bit. I'm still struggling with the free alliance a bit. This is not a personal bias thing. I'm just concerned that it crosses the line into "(over)defining a settling".</p><p></p><p>This, another comment from <a href="http://www.enworld.org/forum/../wiki/index.php?title=User:Covaithe&action=edit" target="_blank">Covaithe</a> on the <a href="http://www.enworld.org/wiki/index.php?title=Talk:The_Transitive_Isles&action=edit" target="_blank">talk page</a>, kinda gets into the same (over)defining the setting thing.</p><p>I confess to have been thinking "Undefined but in the neighborhood of Rhode Island". </p><p></p><p>If the community is enthused about developing from a small base then we should actually, to my mind, have a small base. </p><p>What's beyond those hills (those waves)? </p><p>Nobody knows, go write an adventure and show us.</p><p></p><p>Saying, "OK. Here's the Northern wastes. And it stretches on for thousands and thousands of miles and it's just like this...." kinda seems to miss the boat. You're limiting what people can do without giving them anything to work with.</p><p></p><p>If it's going to be undefined OOC then I'd like to have it reasonably be vague IC.</p><p>[d]==========[/d]</p><p>Personally I'd like to start a non-binding poll of some sort soon. We've progressed fairly far with little in the way of direct feedback.</p><p></p><p>(I'm partial to a poll that gets at the issues I brought up in <a href="http://www.enworld.org/wiki/index.php/The_Transitive_Isles#The_Poll" target="_blank">my version</a> of course, because I think it'd help deal with a lot of the issues I grappled with.)</p></blockquote><p></p>
[QUOTE="Graf, post: 4393263, member: 3087"] Included a rough [URL="http://www.enworld.org/wiki/index.php/The_Transitive_Isles#.232_Tortuga"]tortuga[/URL] sketch; with hobgoblins and monstrous races to help support those options for PCs who want them (but still want to be local). I also incorporated Daunton, at least a bit. I'm still struggling with the free alliance a bit. This is not a personal bias thing. I'm just concerned that it crosses the line into "(over)defining a settling". This, another comment from [URL="http://www.enworld.org/forum/../wiki/index.php?title=User:Covaithe&action=edit"]Covaithe[/URL] on the [URL="http://www.enworld.org/wiki/index.php?title=Talk:The_Transitive_Isles&action=edit"]talk page[/URL], kinda gets into the same (over)defining the setting thing. I confess to have been thinking "Undefined but in the neighborhood of Rhode Island". If the community is enthused about developing from a small base then we should actually, to my mind, have a small base. What's beyond those hills (those waves)? Nobody knows, go write an adventure and show us. Saying, "OK. Here's the Northern wastes. And it stretches on for thousands and thousands of miles and it's just like this...." kinda seems to miss the boat. You're limiting what people can do without giving them anything to work with. If it's going to be undefined OOC then I'd like to have it reasonably be vague IC. [d]==========[/d] Personally I'd like to start a non-binding poll of some sort soon. We've progressed fairly far with little in the way of direct feedback. (I'm partial to a poll that gets at the issues I brought up in [URL="http://www.enworld.org/wiki/index.php/The_Transitive_Isles#The_Poll"]my version[/URL] of course, because I think it'd help deal with a lot of the issues I grappled with.) [/QUOTE]
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