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Discussion - LEW 4th Edition
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<blockquote data-quote="Atanatotatos" data-source="post: 4400134" data-attributes="member: 46957"><p>Your solution is not always doable, Graf, because sometimes you will gain benefits that are not easily quantiable. For example, there's probably no way you'll build a higher-damage dealer rogue with a phb race than a bugbear one. What this consideration leaves out is that average damage is not all. In general, phb races have far more benefits than mm races. In combat, how much is worth the reroll and +1 speed an elf gets? possibly more than the bugbear's higher dmg, because you'll surely use your reroll (with a +2 bonus, because if you're looking for optimization elf accuracy is mandatory) on a critical daily. Builds with vastly different number will have a similar efficency. Other classes are very difficult to judge mechanically. For example, wizards benefit from FIVE different stats (everybody will want CHA 13 for the spell focus paragon feat), but it's really hard to say which way is the best, because they will improve different mechanics (as in, con is beneficial to defense, dex to to-hit, wis makes saves harder: which is best?)... </p><p>Furthermore, balance of races is sometimes subtle. Let's make an example. I read about minotaurs being the race everybody will build meleers in... meh. I wouldn't. Str an Con bonus look so great 'cause you still have 3e in mind, but the two stats apply to the same defense, and Constitution is not so mandatory anymore. Their encounter power is clearly bad. So why would you deem a minotaur fighter better than a dwarf fighter? It may be better for some things (virtually only better on multy-weapon-damage powers) but lose on options, and more options is -always- good.</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4400134, member: 46957"] Your solution is not always doable, Graf, because sometimes you will gain benefits that are not easily quantiable. For example, there's probably no way you'll build a higher-damage dealer rogue with a phb race than a bugbear one. What this consideration leaves out is that average damage is not all. In general, phb races have far more benefits than mm races. In combat, how much is worth the reroll and +1 speed an elf gets? possibly more than the bugbear's higher dmg, because you'll surely use your reroll (with a +2 bonus, because if you're looking for optimization elf accuracy is mandatory) on a critical daily. Builds with vastly different number will have a similar efficency. Other classes are very difficult to judge mechanically. For example, wizards benefit from FIVE different stats (everybody will want CHA 13 for the spell focus paragon feat), but it's really hard to say which way is the best, because they will improve different mechanics (as in, con is beneficial to defense, dex to to-hit, wis makes saves harder: which is best?)... Furthermore, balance of races is sometimes subtle. Let's make an example. I read about minotaurs being the race everybody will build meleers in... meh. I wouldn't. Str an Con bonus look so great 'cause you still have 3e in mind, but the two stats apply to the same defense, and Constitution is not so mandatory anymore. Their encounter power is clearly bad. So why would you deem a minotaur fighter better than a dwarf fighter? It may be better for some things (virtually only better on multy-weapon-damage powers) but lose on options, and more options is -always- good. [/QUOTE]
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