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<blockquote data-quote="Rystil Arden" data-source="post: 4416257" data-attributes="member: 29014"><p>Hmm, interesting thoughts--here's my take:</p><p></p><p>1) An Archipelago could work, but I'd suggest against it being too islandish purely on a "We probably won't have good ship-to-ship combat rules or other seafaring stuff in the core" basis. Something a bit more balanced between the extremes of LEW (which has almost no islands except in that one area) and that idea might work best. Look at, for instance, <a href="http://moinmoin.riters.com/The_Sovereign_Dominion_of_Eyros/index.cgi/Map" target="_blank">this map</a>, where water and islands are more important, but not essential (yes, it's Eyros again, but I can't think of anything else that has a nice free map): </p><p></p><p>2) I actually really dislike that about LEB, personally. I enjoy all the exploration and exotic places in LEW. In LEB, every single adventure I've ever seen (though I haven't looked carefully at all of them) has stayed in Sharn except one of mine that is still geographically located in Sharn and then Mog's adventure What Happened? For me, that's actually rather boring. My Druid is certainly enthused to finally have a non-Sharn adventure. Now, we might not necessarily get that effect in L4W, but I personally find it undesirable.</p><p></p><p>3) I agree with the lower-power (not necessarily lower magic!) feel.</p><p></p><p>4) Nah. We'll see how they deal with XP in 4e anyway first. IMO, 3e actually gives out way too much XP already, it's just that PbP slows down with unresponsive players. Take a look at some of my LEW games when players are responsive to see how ridiculously fast advancement can happen <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>5) We also have to consider that Wizards seems to plan on releasing later PHs et al to the SRD, so we might want to make sure we don't allow all SRD unless we want sudden influxes of stuff.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 4416257, member: 29014"] Hmm, interesting thoughts--here's my take: 1) An Archipelago could work, but I'd suggest against it being too islandish purely on a "We probably won't have good ship-to-ship combat rules or other seafaring stuff in the core" basis. Something a bit more balanced between the extremes of LEW (which has almost no islands except in that one area) and that idea might work best. Look at, for instance, [url=http://moinmoin.riters.com/The_Sovereign_Dominion_of_Eyros/index.cgi/Map]this map[/url], where water and islands are more important, but not essential (yes, it's Eyros again, but I can't think of anything else that has a nice free map): 2) I actually really dislike that about LEB, personally. I enjoy all the exploration and exotic places in LEW. In LEB, every single adventure I've ever seen (though I haven't looked carefully at all of them) has stayed in Sharn except one of mine that is still geographically located in Sharn and then Mog's adventure What Happened? For me, that's actually rather boring. My Druid is certainly enthused to finally have a non-Sharn adventure. Now, we might not necessarily get that effect in L4W, but I personally find it undesirable. 3) I agree with the lower-power (not necessarily lower magic!) feel. 4) Nah. We'll see how they deal with XP in 4e anyway first. IMO, 3e actually gives out way too much XP already, it's just that PbP slows down with unresponsive players. Take a look at some of my LEW games when players are responsive to see how ridiculously fast advancement can happen ;) 5) We also have to consider that Wizards seems to plan on releasing later PHs et al to the SRD, so we might want to make sure we don't allow all SRD unless we want sudden influxes of stuff. [/QUOTE]
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