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[Discussion] Lost Love OOC
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<blockquote data-quote="Antithetist" data-source="post: 5335129" data-attributes="member: 88443"><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p> Well that sucks. I dunno, I don't want to stick my oar in where it's not welcome, because obviously Talkrai is your character and what you say goes. So, well, if you'd prefer that I mind my own business then just say so. But it strikes me that one of the nice things about RP characters is that it's always a <em>choice</em> how they respond to the things that happen to them. In real life sometimes people get broken beyond repair, but in D&D they don't (unless you want them to). This isn't Call of Cthulhu, where every bad thing that happens to your character takes them measurably closer to breaking down into an unplayable state. In D&D you can always choose to have your character stay strong through adversity. </p><p></p><p> I just want to stress that the way I see it, you have options right now with Talkrai. If you liked the character, and wanted to keep playing her, then I don't see any reason to let events beyond your control take her away from you. Sure, she's had a hard time, but through all that she's had comrades who are suffering alongside her and are willing and able to support her through it (and who could use her support in turn). Those are exactly the kind of circumstances that sometimes enable real people to stay sane in horrible situations. </p><p></p><p> Just my 2 coppers. Sorry if I'm being presumptious.</p></blockquote><p></p>
[QUOTE="Antithetist, post: 5335129, member: 88443"] :( Well that sucks. I dunno, I don't want to stick my oar in where it's not welcome, because obviously Talkrai is your character and what you say goes. So, well, if you'd prefer that I mind my own business then just say so. But it strikes me that one of the nice things about RP characters is that it's always a [i]choice[/i] how they respond to the things that happen to them. In real life sometimes people get broken beyond repair, but in D&D they don't (unless you want them to). This isn't Call of Cthulhu, where every bad thing that happens to your character takes them measurably closer to breaking down into an unplayable state. In D&D you can always choose to have your character stay strong through adversity. I just want to stress that the way I see it, you have options right now with Talkrai. If you liked the character, and wanted to keep playing her, then I don't see any reason to let events beyond your control take her away from you. Sure, she's had a hard time, but through all that she's had comrades who are suffering alongside her and are willing and able to support her through it (and who could use her support in turn). Those are exactly the kind of circumstances that sometimes enable real people to stay sane in horrible situations. Just my 2 coppers. Sorry if I'm being presumptious. [/QUOTE]
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