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<blockquote data-quote="msd" data-source="post: 1608415" data-attributes="member: 19974"><p><strong>Guilty as charged</strong></p><p></p><p> </p><p>I am certainly guilty of this.</p><p> </p><p>I am glad you brought this up, though, because the only reason I use highlighted text (a bright blue) was because I thought it would be easier for others to read. If that's not the case, I'd like to change my ways so that it <em>is </em>easier...</p><p> </p><p>One possibility (a bit draconian I admit) is to have the judges standardize what an <strong><em>ENWorld in-game thread post</em></strong> should look like (post is titled with the character's name, flavor is to be italicized, mechanics in blue, judge's calls in red - as an example). Another option is for the individual GM to set the standards for his/her individual adventure.</p><p> </p><p>Personally, I would favor the community adopt a standardized approach, but that's just me and I say that because I don't have any attachment to the "aesthetics" of a particular style. In my mind, it's all about readability.</p><p> </p><p>Again, whatever course of action everyone ultimately decides on, it would be helpful if, at a minimum, the GM's of each game thread made the chosen policy public. Pbartender, I'm in one of your games, so feel free to tell me how you want to see my posts...</p><p> </p><p>Hope this helps,</p><p>matt</p></blockquote><p></p>
[QUOTE="msd, post: 1608415, member: 19974"] [b]Guilty as charged[/b] I am certainly guilty of this. I am glad you brought this up, though, because the only reason I use highlighted text (a bright blue) was because I thought it would be easier for others to read. If that's not the case, I'd like to change my ways so that it [i]is [/i]easier... One possibility (a bit draconian I admit) is to have the judges standardize what an [b][i]ENWorld in-game thread post[/i][/b] should look like (post is titled with the character's name, flavor is to be italicized, mechanics in blue, judge's calls in red - as an example). Another option is for the individual GM to set the standards for his/her individual adventure. Personally, I would favor the community adopt a standardized approach, but that's just me and I say that because I don't have any attachment to the "aesthetics" of a particular style. In my mind, it's all about readability. Again, whatever course of action everyone ultimately decides on, it would be helpful if, at a minimum, the GM's of each game thread made the chosen policy public. Pbartender, I'm in one of your games, so feel free to tell me how you want to see my posts... Hope this helps, matt [/QUOTE]
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