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Disjoin soul, Final version?
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<blockquote data-quote="Ferret" data-source="post: 2364080" data-attributes="member: 4052"><p>Ok, third version: Clarified the situation if the soul leaves, giving a chance to return to life, clarifying what spell do what to the creature and how it effects other various creatures.</p><p></p><p><span style="color: Teal"><span style="font-size: 15px">Disjoin soul</span></span></p><p><strong>Conjuration</strong> (<em>Teleportation</em>)</p><p><strong>Level:</strong> Sor/Wiz 9</p><p><strong>Components:</strong> V, S, M</p><p><strong>Casting time:</strong> Standard action</p><p><strong>Range:</strong> Close (25ft. + 5ft. / 2 levels)</p><p><strong>Effect:</strong> One creature</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> Will negates (special see text)</p><p><strong>Spell resistance:</strong> Yes</p><p></p><p>The cast of this spell disjoins the targets soul, separating it from the body and casting it into a hostile plane. On a failed save the body is killed by the strain, otherwise it still suffers from the trauma and suffers 2d6 points of Con damage and falls unconscious. The soul must find its own way back to the body by making a wisdom check against a DC of 20 every round until they succeed, as the path back is based more on intuition then direction. However after every round the soul looses part of itself, represented in 1d6 points of charisma drain. If either stat is reduced to 0 the souls is trapped on the other side and requires a Wish or Miracle to return the body. Once the soul is returned it must make a fortitude save to rejoin with the body or remain dead and unresponsive to any spell less powerful then resurrection, in the case of the unconscious target it can only be awakened by a greater restoration spell. If the save is made the target regains life but at -9, or simply awakens. </p><p></p><p>A Limited wish is able to release the soul but not negate the need for a secondary fort save. A Full Wish spell (or miracle) returns the soul as well as returning the creature to life (negating the second fort save).</p><p></p><p>All Elementals, and Outsiders are unaffected as they do not have a dual nature. Mindless Constructs, Plants, Undead and Vermin are also unaffected. Incorporeal creatures can be affected; they leave what appears to be an intangible mist behind instead of a corporeal body.</p><p></p><p>Material Component: Obsidian dust clenched in the casters fist, worth at least 70gp</p><p></p><p>Have I missed anything?</p></blockquote><p></p>
[QUOTE="Ferret, post: 2364080, member: 4052"] Ok, third version: Clarified the situation if the soul leaves, giving a chance to return to life, clarifying what spell do what to the creature and how it effects other various creatures. [COLOR=Teal][SIZE=4]Disjoin soul[/SIZE][/COLOR] [B]Conjuration[/B] ([I]Teleportation[/I]) [B]Level:[/B] Sor/Wiz 9 [B]Components:[/B] V, S, M [B]Casting time:[/B] Standard action [B]Range:[/B] Close (25ft. + 5ft. / 2 levels) [B]Effect:[/B] One creature [B]Duration:[/B] Instantaneous [B]Saving Throw:[/B] Will negates (special see text) [B]Spell resistance:[/B] Yes The cast of this spell disjoins the targets soul, separating it from the body and casting it into a hostile plane. On a failed save the body is killed by the strain, otherwise it still suffers from the trauma and suffers 2d6 points of Con damage and falls unconscious. The soul must find its own way back to the body by making a wisdom check against a DC of 20 every round until they succeed, as the path back is based more on intuition then direction. However after every round the soul looses part of itself, represented in 1d6 points of charisma drain. If either stat is reduced to 0 the souls is trapped on the other side and requires a Wish or Miracle to return the body. Once the soul is returned it must make a fortitude save to rejoin with the body or remain dead and unresponsive to any spell less powerful then resurrection, in the case of the unconscious target it can only be awakened by a greater restoration spell. If the save is made the target regains life but at -9, or simply awakens. A Limited wish is able to release the soul but not negate the need for a secondary fort save. A Full Wish spell (or miracle) returns the soul as well as returning the creature to life (negating the second fort save). All Elementals, and Outsiders are unaffected as they do not have a dual nature. Mindless Constructs, Plants, Undead and Vermin are also unaffected. Incorporeal creatures can be affected; they leave what appears to be an intangible mist behind instead of a corporeal body. Material Component: Obsidian dust clenched in the casters fist, worth at least 70gp Have I missed anything? [/QUOTE]
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Disjoin soul, Final version?
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