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Disney Sniffing Around Hasbro?
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<blockquote data-quote="delericho" data-source="post: 6043152" data-attributes="member: 22424"><p>Agreed.</p><p> </p><p></p><p></p><p>And agreed.</p><p></p><p></p><p></p><p>Here I don't agree, though. Sure, as long as you're being truly unique and innovative you're in the clear, but there are very few <em>genuinely</em> new ideas out there.</p><p></p><p>But the issue comes when you're working in something <em>close</em> to existing IP - a story about a schoolboy wizard, or something about giant transforming robots. Provided you stay clear of the actual IP owned by the various people, you <em>should</em> be fine. After all, Hogwarts is nothing more than an archetypal boarding school crossed with magic, and Rowling can't claim ownership over either concept - only her <em>specific</em> implementation.</p><p></p><p>However, if you were to actually write a story about such a thing (and achieve enough success to be noticed), there's a real good chance that Rowling's people would send a C&D. At which point you'd very quickly find your backers pulling the plug on their involvement in your project. There wouldn't even need to be a case - faced with just the risk of losing, all but the bravest of backers would walk away.</p><p></p><p>(Also, see the way TSR hounded Gary Gygax after he left. Several times he tried to publish a game, only to see TSR sue. At which point, either his publishers just pulled the plug or, in the best case, they'd agree to settle. Of course, as part of the settlement, TSR agreed to buy out the game... which they promptly shelved. The net effect was that GG couldn't publish a game - which wasn't good for him, wasn't good for us, and actually wasn't all that good for TSR either.)</p></blockquote><p></p>
[QUOTE="delericho, post: 6043152, member: 22424"] Agreed. And agreed. Here I don't agree, though. Sure, as long as you're being truly unique and innovative you're in the clear, but there are very few [i]genuinely[/i] new ideas out there. But the issue comes when you're working in something [i]close[/i] to existing IP - a story about a schoolboy wizard, or something about giant transforming robots. Provided you stay clear of the actual IP owned by the various people, you [i]should[/i] be fine. After all, Hogwarts is nothing more than an archetypal boarding school crossed with magic, and Rowling can't claim ownership over either concept - only her [i]specific[/i] implementation. However, if you were to actually write a story about such a thing (and achieve enough success to be noticed), there's a real good chance that Rowling's people would send a C&D. At which point you'd very quickly find your backers pulling the plug on their involvement in your project. There wouldn't even need to be a case - faced with just the risk of losing, all but the bravest of backers would walk away. (Also, see the way TSR hounded Gary Gygax after he left. Several times he tried to publish a game, only to see TSR sue. At which point, either his publishers just pulled the plug or, in the best case, they'd agree to settle. Of course, as part of the settlement, TSR agreed to buy out the game... which they promptly shelved. The net effect was that GG couldn't publish a game - which wasn't good for him, wasn't good for us, and actually wasn't all that good for TSR either.) [/QUOTE]
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