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Dissapointed with Attunement
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<blockquote data-quote="GreyICE" data-source="post: 6034287" data-attributes="member: 6684526"><p>*sigh*</p><p></p><p>This is what's wrong with EN World. It's covered by this oldest of the old school mentality. You know, there's this thing. DMs quit, and if new ones don't come up to take their place this hobby is DEAD.</p><p></p><p>You act as if the DM should omnipotently know absolutely everything, yet what happens without attunement if the DM includes magic items at a reasonable pace (aka 1 a level per player or so, which feels pretty slow to him compared to how CRPGs work)?</p><p></p><p>Well, nothing. Nothing goes wrong. <strong>NOW</strong></p><p></p><p>A year from now when his party has gained 6-10 levels? Well now he has to do a "your gear got stolen" adventure (how well are those received? OH WAIT PEOPLE HATE THEM) or he's boned.</p><p></p><p>I wish, wish, wish people wouldn't try to make the system BY DEFAULT punish newer DMs, especially with these land mine decisions where the negative consequences won't be felt for months and months of REAL TIME. </p><p></p><p>You're a high level DM. You probably don't need the rule. Hey man, cut it out. The simplest thing in the world.</p><p></p><p>The system should be default designed to make sure new DMs make <em>reasonably</em> good decisions if they follow the default system. Attunement is a serious step in that direction, and that's all positive.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 6034287, member: 6684526"] *sigh* This is what's wrong with EN World. It's covered by this oldest of the old school mentality. You know, there's this thing. DMs quit, and if new ones don't come up to take their place this hobby is DEAD. You act as if the DM should omnipotently know absolutely everything, yet what happens without attunement if the DM includes magic items at a reasonable pace (aka 1 a level per player or so, which feels pretty slow to him compared to how CRPGs work)? Well, nothing. Nothing goes wrong. [B]NOW[/B] A year from now when his party has gained 6-10 levels? Well now he has to do a "your gear got stolen" adventure (how well are those received? OH WAIT PEOPLE HATE THEM) or he's boned. I wish, wish, wish people wouldn't try to make the system BY DEFAULT punish newer DMs, especially with these land mine decisions where the negative consequences won't be felt for months and months of REAL TIME. You're a high level DM. You probably don't need the rule. Hey man, cut it out. The simplest thing in the world. The system should be default designed to make sure new DMs make [i]reasonably[/i] good decisions if they follow the default system. Attunement is a serious step in that direction, and that's all positive. [/QUOTE]
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