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<blockquote data-quote="Blackbrrd" data-source="post: 6035258" data-attributes="member: 63962"><p>To me it's completely logical to make the default hit has broad an audience as you can get. The broadest audience uses magic items, so that gets to be the default, like in all other editions of DnD.</p><p></p><p></p><p>Now I really don't agree with you here. D&D have been in the business of selling computer platforms like Centrino and Ultrabooks, not just about making processors. </p><p></p><p>Why? Because if you don't have an eco system your customers are familiar with, it gets much harder to market and sell your product. You know you will get your wireless connection if you buy a Centrino laptop. You know if you buy an Ultrabook it will have a battery that lasts for 5 hours and that it will be thin and light. If you don't have defaults like this you end up with competitors like Pathfinder that takes big chunks of your marketshare.</p><p></p><p>I really don't understand why you want 5e to be the first edition of DnD that has an option to include magic items instead of having it as a default. Sure it makes it easier for the people who want to run it that way, but it makes it harder for the large majority. To me that's not the way to do business.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6035258, member: 63962"] To me it's completely logical to make the default hit has broad an audience as you can get. The broadest audience uses magic items, so that gets to be the default, like in all other editions of DnD. Now I really don't agree with you here. D&D have been in the business of selling computer platforms like Centrino and Ultrabooks, not just about making processors. Why? Because if you don't have an eco system your customers are familiar with, it gets much harder to market and sell your product. You know you will get your wireless connection if you buy a Centrino laptop. You know if you buy an Ultrabook it will have a battery that lasts for 5 hours and that it will be thin and light. If you don't have defaults like this you end up with competitors like Pathfinder that takes big chunks of your marketshare. I really don't understand why you want 5e to be the first edition of DnD that has an option to include magic items instead of having it as a default. Sure it makes it easier for the people who want to run it that way, but it makes it harder for the large majority. To me that's not the way to do business. [/QUOTE]
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