Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dissapointed with Attunement
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreyICE" data-source="post: 6035431" data-attributes="member: 6684526"><p>Yes, yes the default condition of D&D includes magic items. Magic items are as core to D&D as Fighters. They're more core than Druids, Monks, or Sorcerers. </p><p></p><p>For gods sake when this game first came out you used to level up from getting treasure. Treasure. That was the very first edition of Dungeons and Dragons.</p><p></p><p>Magic Items are as core to D&D as Dwarves. They're as core as Wizards. They're as core as having stats on a 3-18 scale. They're much MORE core than skills.</p><p></p><p>The ONLY reason you want to call magic items "not core?" That way you have an excuse for the system not to control them for new DMs. </p><p></p><p></p><p>That's pure isolationist bull that WILL kill D&D if it ever becomes the attitude of the designers. It's not the 1980s anymore. People are used to user-friendly systems, we've had 3 decades to refine our user-friendliness and basic default assumptions. The default assumption of ALL games nowadays has changed. It used to be that "the player has the privilege of playing our game." It has altered to "the game designer has the privilege of creating a game for their customer." </p><p></p><p>We're not going backwards. Want to know the biggest thing Pathfinder changed from 3E? They made it "cooler" and more user friendly.</p><p></p><p>How is a lack of magic items in the core in any way "cool?" How is not giving some basic guidelines to control them "user friendly?" </p><p></p><p>These attitudes that are three decades old, this is not the path to success. </p><p></p><p></p><p>And at the end of the day? You STILL at no point have explained what's so horrifying to you about attunement because you can JUST REMOVE IT IF YOU DON'T LIKE IT.</p><p></p><p></p><p></p><p></p><p>These sort of suggestions are huge improvements to the attunement rules that I'd really enjoy.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 6035431, member: 6684526"] Yes, yes the default condition of D&D includes magic items. Magic items are as core to D&D as Fighters. They're more core than Druids, Monks, or Sorcerers. For gods sake when this game first came out you used to level up from getting treasure. Treasure. That was the very first edition of Dungeons and Dragons. Magic Items are as core to D&D as Dwarves. They're as core as Wizards. They're as core as having stats on a 3-18 scale. They're much MORE core than skills. The ONLY reason you want to call magic items "not core?" That way you have an excuse for the system not to control them for new DMs. That's pure isolationist bull that WILL kill D&D if it ever becomes the attitude of the designers. It's not the 1980s anymore. People are used to user-friendly systems, we've had 3 decades to refine our user-friendliness and basic default assumptions. The default assumption of ALL games nowadays has changed. It used to be that "the player has the privilege of playing our game." It has altered to "the game designer has the privilege of creating a game for their customer." We're not going backwards. Want to know the biggest thing Pathfinder changed from 3E? They made it "cooler" and more user friendly. How is a lack of magic items in the core in any way "cool?" How is not giving some basic guidelines to control them "user friendly?" These attitudes that are three decades old, this is not the path to success. And at the end of the day? You STILL at no point have explained what's so horrifying to you about attunement because you can JUST REMOVE IT IF YOU DON'T LIKE IT. These sort of suggestions are huge improvements to the attunement rules that I'd really enjoy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dissapointed with Attunement
Top