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DM needs advice (player death eminent)
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<blockquote data-quote="kkoie" data-source="post: 105114" data-attributes="member: 1160"><p>stripping them of everything and selling them off is a pretty nasty idea. Another idea, just to really make them crap bricks, is to have the villain come out and say they have to choose one of their number, and that individual is going to die.</p><p></p><p>Just him saying that might get the PC's to wake up. If not, give them a real time limit, say 15 real time minutes. After that roll randomly and have the NPC and his flookies take one of the PC's and have him executed. Then, when the players realize how serious the situation is, they will definately try to think of a way out of the situation. </p><p></p><p>Of course going through any of these situations might also make the players mad, since they would have no control of their fate. Or at least they might get the impression they had no control.</p><p></p><p>In any event, at least one or all of the players are probably dead. You could just save them the pain, and hand them all new character sheets next session and simply tell them that the old players died at the hands of the NPC. If you stayed with the same world, the PC's would already have a villain that they'd want to see dead.</p><p></p><p>K Koie</p><p></p><p>PS: just had another idea. You could go with the above posters idea and let one of them live. Since the NPC is CN that is feasable. He could just walk in and say, "I'll let one of you live, but the rest of you shall be executed. You have 15 minutes to decide who lives or I choose for you." Talk about a ball-breaking situation!</p></blockquote><p></p>
[QUOTE="kkoie, post: 105114, member: 1160"] stripping them of everything and selling them off is a pretty nasty idea. Another idea, just to really make them crap bricks, is to have the villain come out and say they have to choose one of their number, and that individual is going to die. Just him saying that might get the PC's to wake up. If not, give them a real time limit, say 15 real time minutes. After that roll randomly and have the NPC and his flookies take one of the PC's and have him executed. Then, when the players realize how serious the situation is, they will definately try to think of a way out of the situation. Of course going through any of these situations might also make the players mad, since they would have no control of their fate. Or at least they might get the impression they had no control. In any event, at least one or all of the players are probably dead. You could just save them the pain, and hand them all new character sheets next session and simply tell them that the old players died at the hands of the NPC. If you stayed with the same world, the PC's would already have a villain that they'd want to see dead. K Koie PS: just had another idea. You could go with the above posters idea and let one of them live. Since the NPC is CN that is feasable. He could just walk in and say, "I'll let one of you live, but the rest of you shall be executed. You have 15 minutes to decide who lives or I choose for you." Talk about a ball-breaking situation! [/QUOTE]
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