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DM needs advice (player death eminent)
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<blockquote data-quote="Villano" data-source="post: 105995" data-attributes="member: 505"><p><strong>Glad I Could Be Of Help</strong></p><p></p><p></p><p></p><p>Regenerate. A 7th level Cleric/Healing spell. I think that there might also be a druid spell in Masters Of The Wild, as well.</p><p></p><p>If you cut off their right hands, they can either be forced to use their off-hands (with penalty) or else use the stump knife from Sword And Fist.</p><p></p><p>Hmmm...I think there's also a spell which temporarily replaces a limb with a weapon. Off course, it may not be abe to do that if you're missing the limb. </p><p></p><p>BTW, if you don't want to render the spellcasters mute, thereby reducing them to non-verbal spells, you might consider making them blind or deaf. When deaf, they would suffer a % chance of missing a spell due to the fact that they can't hear themselves when casting. Without eyes, they'll be forced to rely on the others just to get around and any spell which they need to aim will have a 50% (I believe) miss chance.</p><p></p><p>Boy, I'm glad my evil ways have finally paid off. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Villano, post: 105995, member: 505"] [b]Glad I Could Be Of Help[/b] Regenerate. A 7th level Cleric/Healing spell. I think that there might also be a druid spell in Masters Of The Wild, as well. If you cut off their right hands, they can either be forced to use their off-hands (with penalty) or else use the stump knife from Sword And Fist. Hmmm...I think there's also a spell which temporarily replaces a limb with a weapon. Off course, it may not be abe to do that if you're missing the limb. BTW, if you don't want to render the spellcasters mute, thereby reducing them to non-verbal spells, you might consider making them blind or deaf. When deaf, they would suffer a % chance of missing a spell due to the fact that they can't hear themselves when casting. Without eyes, they'll be forced to rely on the others just to get around and any spell which they need to aim will have a 50% (I believe) miss chance. Boy, I'm glad my evil ways have finally paid off. :cool: [/QUOTE]
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