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DM Prep Work Leading To Burnout: Help?
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<blockquote data-quote="DonTadow" data-source="post: 3612962" data-attributes="member: 22622"><p>I was there a couple years ago. What you want to do is do the things you like to do and try to automate the things you don't like. </p><p></p><p>I hate drawing maps, so I invested in a digitial projector to show the maps on. Obviously that might be a bit much for most, but what you could do is preprint map components. Doesn't have to be color or the detailed kind. But you could print out about a dozen corridors, a dozen empty room and be set. You cna use dice or beads to represent objects as you describe the room. </p><p></p><p>I am also a fan of taking adventures and editing it to fit in with what i want to do. Take an adventure, edit out the npcs, and plot and replace it with what works for you. </p><p></p><p>A lot of dms don't like using electronics at the gaming table, but they are a life saver for pregame prep. </p><p>NPC designer for automatically statting characters (<a href="http://www.rpgattitude.com" target="_blank">www.rpgattitude.com</a>)</p><p>DM genie for keeping campaign, character and npc notes (dmgenie.com)</p><p></p><p>Finally, try to prepare for things a few sessions at a time. IF you know your pcs are going into a lengthy dungeon haunt, write up the entire haunt and sketch notes on what could happen next. My PCs are going through an election, and i've designed enough encounters and circumstances saturday, that I probably won't have to do any serious dm prep for three weeks.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3612962, member: 22622"] I was there a couple years ago. What you want to do is do the things you like to do and try to automate the things you don't like. I hate drawing maps, so I invested in a digitial projector to show the maps on. Obviously that might be a bit much for most, but what you could do is preprint map components. Doesn't have to be color or the detailed kind. But you could print out about a dozen corridors, a dozen empty room and be set. You cna use dice or beads to represent objects as you describe the room. I am also a fan of taking adventures and editing it to fit in with what i want to do. Take an adventure, edit out the npcs, and plot and replace it with what works for you. A lot of dms don't like using electronics at the gaming table, but they are a life saver for pregame prep. NPC designer for automatically statting characters ([url]www.rpgattitude.com[/url]) DM genie for keeping campaign, character and npc notes (dmgenie.com) Finally, try to prepare for things a few sessions at a time. IF you know your pcs are going into a lengthy dungeon haunt, write up the entire haunt and sketch notes on what could happen next. My PCs are going through an election, and i've designed enough encounters and circumstances saturday, that I probably won't have to do any serious dm prep for three weeks. [/QUOTE]
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