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DM purposely gimping my Warlock
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<blockquote data-quote="Mistwell" data-source="post: 6407240" data-attributes="member: 2525"><p>The assumption, up front, that the DM does not understand or care about the impact of their house rule, is aggressive. It's also of course false, as others have pointed out Warlocks are not primarily about spells and you're acting like that's all they are about.</p><p></p><p></p><p>OK, this really gets bad here. First the myth that a Warlock is almost only about spells is repeated, and again the DM is being told the player will be bored in the campaign if they don't get their way on spells (a relatively minor issue for a Warlock to begin with). And then it's matched outright with a threat to withdraw from the campaign if the player gets bored and doesn't get their way. That is NOT a reasonable attempt to negotiate - threatening to leave if you don't get your way is an invitation for the DM to say OK, this isn't the game for you. Which is exactly what this DM did.</p><p></p><p> </p><p></p><p>This seems like a polite and reasonable response to me. He's telling you this campaign is more story-oriented and less combat oriented, and that as a player you seem very focused on the combat-oriented issues, and therefore this is probably not a good fit for you. Others in this thread have misrepresented this comment from the DM as talking about power gaming, but that does not appear to be the issue the DM is focusing on - he is focusing on the fact that the player's playstyle seems to focus a lot on combat, and the campaigns playstyle focuses a lot on role development. </p><p> </p><p></p><p></p><p></p><p>This is again aggressive. Nobody was insulting the player. The player is obviously very focused on this issue of casting spells, thinks the campaign will be 99% of the time about his casting spells (and so will be boring because it will be the same one over and over for that 99% of the time), and that does not match with the DM's playstyle for this campaign which obviously will NOT involve the player casing spells 99% of the time regardless of the house rule.</p><p></p><p></p><p></p><p>This appeal to the authority of this thread was entirely unfair. You never gave a fair impression of the DMs tone or arguments in this thread until AFTER you had this aggressive conversation with him. If you wanted to use us as your argument, presenting the actual words of the DM and their position in a fair, neutral tone would have been better. Instead you basically set your DM up, and bludgeoned him with this thread, and are surprised he reacts defensively.</p><p></p><p></p><p></p><p>This is sort of a personal attack on the DM. It's hard to see until you realize the DM never mentioned being old school, at least not in this part of the discussion. The DM is trying to mention what the tone of this campaign setting will be in terms of playstyle, and you're twisting that to be about who has more old school credibility.</p><p></p><p></p><p></p><p>This fellow player is trying to address your concerns about your Warlock, in a reasonable way. He goes entirely ignored by you, which tells me this is no longer about addressing the issue.</p><p> </p><p></p><p></p><p>And now we get to the logical conclusion of all your aggression directed at the DM. He's telling you that you can find a way to deal with it in-game...and others have indicated ways to do just that. Above was mentioned how you're getting 6 spells and the other powers of the Warlock more than compensate for this. I mentioned earlier you can try and take long rests more often to deal with it. You don't seem to want solutions though, you want it your way.</p><p></p><p></p><p></p><p>OK this, this is total BS from you. The "rest of the internet" did not agree with you in this. The Warlock is not primarily about their spell slots, you knew this going in, others had already said it to you, and you repeatedly ignored them and pretended the whole world except this DM agreed with your perspective, when they did not.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6407240, member: 2525"] The assumption, up front, that the DM does not understand or care about the impact of their house rule, is aggressive. It's also of course false, as others have pointed out Warlocks are not primarily about spells and you're acting like that's all they are about. OK, this really gets bad here. First the myth that a Warlock is almost only about spells is repeated, and again the DM is being told the player will be bored in the campaign if they don't get their way on spells (a relatively minor issue for a Warlock to begin with). And then it's matched outright with a threat to withdraw from the campaign if the player gets bored and doesn't get their way. That is NOT a reasonable attempt to negotiate - threatening to leave if you don't get your way is an invitation for the DM to say OK, this isn't the game for you. Which is exactly what this DM did. This seems like a polite and reasonable response to me. He's telling you this campaign is more story-oriented and less combat oriented, and that as a player you seem very focused on the combat-oriented issues, and therefore this is probably not a good fit for you. Others in this thread have misrepresented this comment from the DM as talking about power gaming, but that does not appear to be the issue the DM is focusing on - he is focusing on the fact that the player's playstyle seems to focus a lot on combat, and the campaigns playstyle focuses a lot on role development. This is again aggressive. Nobody was insulting the player. The player is obviously very focused on this issue of casting spells, thinks the campaign will be 99% of the time about his casting spells (and so will be boring because it will be the same one over and over for that 99% of the time), and that does not match with the DM's playstyle for this campaign which obviously will NOT involve the player casing spells 99% of the time regardless of the house rule. This appeal to the authority of this thread was entirely unfair. You never gave a fair impression of the DMs tone or arguments in this thread until AFTER you had this aggressive conversation with him. If you wanted to use us as your argument, presenting the actual words of the DM and their position in a fair, neutral tone would have been better. Instead you basically set your DM up, and bludgeoned him with this thread, and are surprised he reacts defensively. This is sort of a personal attack on the DM. It's hard to see until you realize the DM never mentioned being old school, at least not in this part of the discussion. The DM is trying to mention what the tone of this campaign setting will be in terms of playstyle, and you're twisting that to be about who has more old school credibility. This fellow player is trying to address your concerns about your Warlock, in a reasonable way. He goes entirely ignored by you, which tells me this is no longer about addressing the issue. And now we get to the logical conclusion of all your aggression directed at the DM. He's telling you that you can find a way to deal with it in-game...and others have indicated ways to do just that. Above was mentioned how you're getting 6 spells and the other powers of the Warlock more than compensate for this. I mentioned earlier you can try and take long rests more often to deal with it. You don't seem to want solutions though, you want it your way. OK this, this is total BS from you. The "rest of the internet" did not agree with you in this. The Warlock is not primarily about their spell slots, you knew this going in, others had already said it to you, and you repeatedly ignored them and pretended the whole world except this DM agreed with your perspective, when they did not. [/QUOTE]
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