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DM purposely gimping my Warlock
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<blockquote data-quote="MoonSong" data-source="post: 6411375" data-attributes="member: 6689464"><p>You are pretty spot on, yes, in a way this is such a discussion. But things aren't as simple. One just don't just take a side out of the blue, the circumstances play a big role. And the level of peer pressure on the DM is something unsaid here. The bigger the effect of peer pressure, the more the worries about player entitlement are justified. But on the flipside, imagine you are a DM free of peer pressure, in an environment where you have a warantied flux of new players and you can easily replace them even if all of them revolt, why listen to them? The entitled bastards should be grateful you let them to play in your game, they should just suck it up and entertain you. Whereas in a normal table such jerkish DMs would quickly be left with noone to play with -and no friends-, in primarily online environments that isn't a risk. Such DMs aren't worried about entitlement, they hold so much power without checks it doesn't matter. That is why we make it a big deal, explicit house rules before the game are an indicator of transparency, and those springing in the middle of the game are a bad sign. </p><p>Think of the following situation:</p><p>Imagine you wanted to play a healing PC just not with a cleric, you send a petition to join making explicit that you want to play a druid/bard but want to play healbot, DM says yes and that he is using defaul AL for PC creation, and that he only wants one of a kind. You roll a PC within rules who can be a decent healer. DM says it is broken and forces you to change it. You change it and make up for it with the healer feat by switching to human. DM forces you to go back to elf you munchkin and outright bans healer, you comply and have something that will have a hard time healing the full party but that could still work. Then the DM suprises you by introducing a new player who plays a healbot cleric, with you guessed right the healer feat, you calmly ask why. He tells you your PC wasn't enough for the group, and since you are redundant with the newcommer you have to reroll yet again to druid and play scout. You prepare a cure wounds just in case, but when you want to use it the DM tells you that you can't, don't you dare to steal the spotlight! You then at least try to have some fun with wildshape and make the best you can, but everytime you do that the DM has a hunter or a bigger animal ready for you, then you enter a town and it is filled with people who hate druids and somehow every third person is capable of casting counterspell at will, and they will target you whenever you do anything that isn't a cantrip. Oh and he springs a rule midcombat that you have to use your action to draw a weapon, he also won't let you dualwield without the feat -which he told you before you couldn't have-. Tell me then, would you keep paying on this game?</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6411375, member: 6689464"] You are pretty spot on, yes, in a way this is such a discussion. But things aren't as simple. One just don't just take a side out of the blue, the circumstances play a big role. And the level of peer pressure on the DM is something unsaid here. The bigger the effect of peer pressure, the more the worries about player entitlement are justified. But on the flipside, imagine you are a DM free of peer pressure, in an environment where you have a warantied flux of new players and you can easily replace them even if all of them revolt, why listen to them? The entitled bastards should be grateful you let them to play in your game, they should just suck it up and entertain you. Whereas in a normal table such jerkish DMs would quickly be left with noone to play with -and no friends-, in primarily online environments that isn't a risk. Such DMs aren't worried about entitlement, they hold so much power without checks it doesn't matter. That is why we make it a big deal, explicit house rules before the game are an indicator of transparency, and those springing in the middle of the game are a bad sign. Think of the following situation: Imagine you wanted to play a healing PC just not with a cleric, you send a petition to join making explicit that you want to play a druid/bard but want to play healbot, DM says yes and that he is using defaul AL for PC creation, and that he only wants one of a kind. You roll a PC within rules who can be a decent healer. DM says it is broken and forces you to change it. You change it and make up for it with the healer feat by switching to human. DM forces you to go back to elf you munchkin and outright bans healer, you comply and have something that will have a hard time healing the full party but that could still work. Then the DM suprises you by introducing a new player who plays a healbot cleric, with you guessed right the healer feat, you calmly ask why. He tells you your PC wasn't enough for the group, and since you are redundant with the newcommer you have to reroll yet again to druid and play scout. You prepare a cure wounds just in case, but when you want to use it the DM tells you that you can't, don't you dare to steal the spotlight! You then at least try to have some fun with wildshape and make the best you can, but everytime you do that the DM has a hunter or a bigger animal ready for you, then you enter a town and it is filled with people who hate druids and somehow every third person is capable of casting counterspell at will, and they will target you whenever you do anything that isn't a cantrip. Oh and he springs a rule midcombat that you have to use your action to draw a weapon, he also won't let you dualwield without the feat -which he told you before you couldn't have-. Tell me then, would you keep paying on this game? [/QUOTE]
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