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General Tabletop Discussion
*Dungeons & Dragons
DM rewards for running Adventurer's League - what are your thoughts?
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<blockquote data-quote="MerricB" data-source="post: 6706850" data-attributes="member: 3586"><p>I think you might underestimate how long some of the AL groups stay together. Certainly, it allows short-term play, but I've got friends at my local store I've been playing with for several years now. Our play of Princes of the Apocalypse will be with (mostly) the same group for an entire year. </p><p></p><p>The AL is a tremendous way of meeting new players. I know a lot of groups have formed (and now play at home) based on meeting people through Organised Play. My own group is that way - I ran a session of Living Greyhawk at my FLGS of the day, and met a couple of people recently arrived from Sydney. They didn't continue with the Living Greyhawk campaign... but we formed the core of a home group that is still going over ten years later.</p><p></p><p>The ability to mix casual and dedicated players together is a key selling point of the AL for me. It helps keep people engaged with the game when they can't find long-term campaigns, and has the potential to give some really great long-term experiences as well as fun one-shot sessions.</p><p></p><p>(In the second session of Scourge of the Sword Coast - February 2014 - two players joined my table who had never played D&D before. They're still at my table 19 months later, having played through all of Scourge + Dead in Thay (one set of PCs), all of Hoard of the Dragon Queen + Rise of Tiamat (30 sessions), and have been playing Princes with me since March this year.)</p><p></p><p>Is OP for everyone? Not at all... but I find the current version to be very flexible in how I can approach it.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 6706850, member: 3586"] I think you might underestimate how long some of the AL groups stay together. Certainly, it allows short-term play, but I've got friends at my local store I've been playing with for several years now. Our play of Princes of the Apocalypse will be with (mostly) the same group for an entire year. The AL is a tremendous way of meeting new players. I know a lot of groups have formed (and now play at home) based on meeting people through Organised Play. My own group is that way - I ran a session of Living Greyhawk at my FLGS of the day, and met a couple of people recently arrived from Sydney. They didn't continue with the Living Greyhawk campaign... but we formed the core of a home group that is still going over ten years later. The ability to mix casual and dedicated players together is a key selling point of the AL for me. It helps keep people engaged with the game when they can't find long-term campaigns, and has the potential to give some really great long-term experiences as well as fun one-shot sessions. (In the second session of Scourge of the Sword Coast - February 2014 - two players joined my table who had never played D&D before. They're still at my table 19 months later, having played through all of Scourge + Dead in Thay (one set of PCs), all of Hoard of the Dragon Queen + Rise of Tiamat (30 sessions), and have been playing Princes with me since March this year.) Is OP for everyone? Not at all... but I find the current version to be very flexible in how I can approach it. Cheers! [/QUOTE]
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DM rewards for running Adventurer's League - what are your thoughts?
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