Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
DM rewards for running Adventurer's League - what are your thoughts?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tyranthraxus" data-source="post: 6825121" data-attributes="member: 13335"><p>Ive been in other Living Campaigns and the one thing that has always glared out to me is how often 'locked in' past Scenarios rulings have been. I wont name the campagin but in one of the scenarios the exp and gold rewards were wildly off target (by a large magnitude). </p><p></p><p>Players knew it, Dms knew it and 99 percent of the Campaign staff knew it. Yet because it was in play and 'published' they never fixed it and the error became part of the campaign. I dont remember the exact wording but it came down to 'Thats a scenario in the past, we are only concentrating on the great future of the campaign'. A lot of the feedback came down to 'Oh the DM/players wont know if they are using the correct version of the scenario so its best not to change it to 'That Author is no longer with the campaign.. we dont actually have any ability to go and change what he wrote'. (It was a great Living Campaign other than that.. but sadly now lost to the mists of time)</p><p></p><p>Cept look at that comment logically. In an organised campaign nothing is ever truly in the past. Unless a scenario is retired and no longer available to play, its still a current scenario and very much the present. </p><p></p><p>In regards Rooneg to your comment, I dont consider it a 'penalty' at all. I simply view it from the angle of standardisation. I dont see the need personally (and keep in mind all the comments Im making here are my personal comments: Im more than willing to go with what the Admins state) to state dm rewards in both the Players Guide (Guide to the Campaign if you prefer) AND in the Scenario.</p><p></p><p>Lets look at it a different way. When you run a part of one of the former Encounters modules you get 300 exp /150 gold for Tier 1-4 areas. You lets say now get 200 exp/100 gold for a Tier 1-4 Scenario.</p><p></p><p>The proviso here being you get 100 extra exp for running a part of a module which might take you 12 hours or more to finish or it might take you 2 (and thus less time that the 4 hour Tier 1-4 scenario)</p><p></p><p>What I would like to see is a standard set across ALL AL 'product'. If you run a Tier 1-4 part of a module you get ... 300/150. If you run a Tier 1-4 scenario you get , 300/150. </p><p></p><p>If you run a Tier 5-10 part of a module you get 800/400, if you run a Tier 5-10 scenario, you get 800/400.</p><p></p><p>(You might ask what about the 2 hour scenarios or the 5 1 hour scenarios or the 8 hour scenarios. Yes they do provide .. issues but also easily resolvable within the Guide document)</p></blockquote><p></p>
[QUOTE="Tyranthraxus, post: 6825121, member: 13335"] Ive been in other Living Campaigns and the one thing that has always glared out to me is how often 'locked in' past Scenarios rulings have been. I wont name the campagin but in one of the scenarios the exp and gold rewards were wildly off target (by a large magnitude). Players knew it, Dms knew it and 99 percent of the Campaign staff knew it. Yet because it was in play and 'published' they never fixed it and the error became part of the campaign. I dont remember the exact wording but it came down to 'Thats a scenario in the past, we are only concentrating on the great future of the campaign'. A lot of the feedback came down to 'Oh the DM/players wont know if they are using the correct version of the scenario so its best not to change it to 'That Author is no longer with the campaign.. we dont actually have any ability to go and change what he wrote'. (It was a great Living Campaign other than that.. but sadly now lost to the mists of time) Cept look at that comment logically. In an organised campaign nothing is ever truly in the past. Unless a scenario is retired and no longer available to play, its still a current scenario and very much the present. In regards Rooneg to your comment, I dont consider it a 'penalty' at all. I simply view it from the angle of standardisation. I dont see the need personally (and keep in mind all the comments Im making here are my personal comments: Im more than willing to go with what the Admins state) to state dm rewards in both the Players Guide (Guide to the Campaign if you prefer) AND in the Scenario. Lets look at it a different way. When you run a part of one of the former Encounters modules you get 300 exp /150 gold for Tier 1-4 areas. You lets say now get 200 exp/100 gold for a Tier 1-4 Scenario. The proviso here being you get 100 extra exp for running a part of a module which might take you 12 hours or more to finish or it might take you 2 (and thus less time that the 4 hour Tier 1-4 scenario) What I would like to see is a standard set across ALL AL 'product'. If you run a Tier 1-4 part of a module you get ... 300/150. If you run a Tier 1-4 scenario you get , 300/150. If you run a Tier 5-10 part of a module you get 800/400, if you run a Tier 5-10 scenario, you get 800/400. (You might ask what about the 2 hour scenarios or the 5 1 hour scenarios or the 8 hour scenarios. Yes they do provide .. issues but also easily resolvable within the Guide document) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM rewards for running Adventurer's League - what are your thoughts?
Top