Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Says No Powergaming?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8869877" data-attributes="member: 18"><p>Yeah I'm aware, but it's irrelevant, esp. as Feats are optional in 5E (not 1D&D, thankfully), and have an extremely high opportunity cost at levels below 12, as you correctly point out.</p><p></p><p>It still doesn't let you interrupt spells, either, which is key to being a real PITA skirmisher.</p><p></p><p>My point is solely that, because this isn't built in, and there's essentially no spell interruption short of stuff like our old buddy Stunning Strike (the "time is a flat circle" of Monk discussions), and as you say, Monks don't do terrifying damage (though solid, respectable, sure), not even situationally, there's very little value in being a skirmisher.</p><p></p><p>What I might propose for 1D&D as a partial fix to Monks whilst retaining the skirmisher role would be to create a condition which:</p><p></p><p>A) Prevented spellcasting or certain kinds of special ability usage from monsters (could keyword it). Perhaps ranged attacks too.</p><p></p><p>B) Was primarily applied by Monks.</p><p></p><p>C) Wasn't a stun, and thus, didn't take up the vast design space Stunning Strike does.</p><p></p><p>If you had that, a skirmisher running into the backline and making trouble could be an absolute nightmare, even if their damage was merely solid.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8869877, member: 18"] Yeah I'm aware, but it's irrelevant, esp. as Feats are optional in 5E (not 1D&D, thankfully), and have an extremely high opportunity cost at levels below 12, as you correctly point out. It still doesn't let you interrupt spells, either, which is key to being a real PITA skirmisher. My point is solely that, because this isn't built in, and there's essentially no spell interruption short of stuff like our old buddy Stunning Strike (the "time is a flat circle" of Monk discussions), and as you say, Monks don't do terrifying damage (though solid, respectable, sure), not even situationally, there's very little value in being a skirmisher. What I might propose for 1D&D as a partial fix to Monks whilst retaining the skirmisher role would be to create a condition which: A) Prevented spellcasting or certain kinds of special ability usage from monsters (could keyword it). Perhaps ranged attacks too. B) Was primarily applied by Monks. C) Wasn't a stun, and thus, didn't take up the vast design space Stunning Strike does. If you had that, a skirmisher running into the backline and making trouble could be an absolute nightmare, even if their damage was merely solid. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Says No Powergaming?
Top