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<blockquote data-quote="Quickleaf" data-source="post: 7228075" data-attributes="member: 20323"><p>I thought this survey of 3,743 DMs offered some interesting insights…</p><p></p><p>[video=youtube;LZxde2RYs0c]https://www.youtube.com/watch?v=LZxde2RYs0c[/video]</p><p></p><p>Here is the survey if you wish to take it: <a href="https://goo.gl/forms/UY4SKjWKXuDUmaXE3" target="_blank">https://goo.gl/forms/UY4SKjWKXuDUmaXE3</a></p><p></p><p>Some conclusions based on these results…</p><p></p><ul> <li data-xf-list-type="ul">Most DMs get to play (as players) at least a little bit.</li> <li data-xf-list-type="ul">Most DMs fudge dice rolls infrequently to help the story.</li> <li data-xf-list-type="ul">Most DMs use both theater-of-the-mind and map & minis both.</li> <li data-xf-list-type="ul">Most DMs play in person, at the same table.</li> <li data-xf-list-type="ul">Of minority of DMs running games online, vast majority use Roll20.</li> <li data-xf-list-type="ul">Most DMs enjoy roleplaying/interaction the most, with exploration/investigation a close second, and combat dead last.</li> <li data-xf-list-type="ul">Most DMs prepare 15 minutes - 1 hour per 1 hour of play at the table.</li> <li data-xf-list-type="ul">Most DMs either do not use monster CR when creating combat encounters, or use CR as a rough gauge only.</li> <li data-xf-list-type="ul">There’s a mix of DMs changing monster hit points once a battle has started.</li> <li data-xf-list-type="ul">Most DMs use the Monster Manual at the table to look up stats.</li> <li data-xf-list-type="ul">Most DMs do mix of improvising NPCs and prepping NPCs ahead of time.</li> <li data-xf-list-type="ul">Most DMs do allow players to make evil PCs, usually if it’s an “evil campaign.”</li> <li data-xf-list-type="ul">Most DMs hide their dice rolls.</li> <li data-xf-list-type="ul">Most DMs use a DM screen.</li> <li data-xf-list-type="ul">Most DMs use minis and digital tools.</li> <li data-xf-list-type="ul">Most DMs have, on average, 4-5 players.</li> <li data-xf-list-type="ul">Many DMs have run or played in games running from 7th-12th level, though there’s a fair spread among other level ranges. (but this poll question was poorly phrased). </li> <li data-xf-list-type="ul">Most DMs enjoy prepping their games.</li> <li data-xf-list-type="ul">Most DMs do not have to deal with disruptive players.</li> <li data-xf-list-type="ul">Most DMs do not play D&D Adventurer’s League.</li> <li data-xf-list-type="ul">Most DMs roll for monster damage.</li> <li data-xf-list-type="ul">DMs are split half-and-half between those who don’t use published adventures and those who use/adapt published adventures.</li> <li data-xf-list-type="ul">DMs are mixed over whether they run a Session Zero for a given campaign.</li> <li data-xf-list-type="ul">Most DMs let players use homebrew material, albeit withv varying conditions.</li> <li data-xf-list-type="ul">DMs are mixed over how they use alignments in a particular game, but most do use alignment.</li> </ul></blockquote><p></p>
[QUOTE="Quickleaf, post: 7228075, member: 20323"] I thought this survey of 3,743 DMs offered some interesting insights… [video=youtube;LZxde2RYs0c]https://www.youtube.com/watch?v=LZxde2RYs0c[/video] Here is the survey if you wish to take it: [url]https://goo.gl/forms/UY4SKjWKXuDUmaXE3[/url] Some conclusions based on these results… [LIST] [*]Most DMs get to play (as players) at least a little bit. [*]Most DMs fudge dice rolls infrequently to help the story. [*]Most DMs use both theater-of-the-mind and map & minis both. [*]Most DMs play in person, at the same table. [*]Of minority of DMs running games online, vast majority use Roll20. [*]Most DMs enjoy roleplaying/interaction the most, with exploration/investigation a close second, and combat dead last. [*]Most DMs prepare 15 minutes - 1 hour per 1 hour of play at the table. [*]Most DMs either do not use monster CR when creating combat encounters, or use CR as a rough gauge only. [*]There’s a mix of DMs changing monster hit points once a battle has started. [*]Most DMs use the Monster Manual at the table to look up stats. [*]Most DMs do mix of improvising NPCs and prepping NPCs ahead of time. [*]Most DMs do allow players to make evil PCs, usually if it’s an “evil campaign.” [*]Most DMs hide their dice rolls. [*]Most DMs use a DM screen. [*]Most DMs use minis and digital tools. [*]Most DMs have, on average, 4-5 players. [*]Many DMs have run or played in games running from 7th-12th level, though there’s a fair spread among other level ranges. (but this poll question was poorly phrased). [*]Most DMs enjoy prepping their games. [*]Most DMs do not have to deal with disruptive players. [*]Most DMs do not play D&D Adventurer’s League. [*]Most DMs roll for monster damage. [*]DMs are split half-and-half between those who don’t use published adventures and those who use/adapt published adventures. [*]DMs are mixed over whether they run a Session Zero for a given campaign. [*]Most DMs let players use homebrew material, albeit withv varying conditions. [*]DMs are mixed over how they use alignments in a particular game, but most do use alignment. [/LIST] [/QUOTE]
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