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DMG 2: Achievements like Xbox-Live in D&D
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<blockquote data-quote="King Nate" data-source="post: 4933528" data-attributes="member: 7435"><p>You could always assign RPGA-like Player Rewards benefits to the achievements. </p><p></p><p>Here's some examples...</p><p></p><p><strong>Giant Killer Achievement</strong></p><p> <em> If you slay a creature at least two sizes larger than yourself you unlock this Achievement.</em></p><p><strong>Benefit: </strong>Once per Gaming Night (Adventure) when you encounter any creature at least two sizes larger than yourself, you can gain 1 action point.</p><p></p><p></p><p><strong>Dragon Slayer Achievement</strong></p><p> <em>If you slay a dragon you unlock this Achievement.</em></p><p><strong>Benefit:</strong> Once per Gaming Night (Adventure) when you enoucounter a dragon, you gain 1 action point and +4 bonus to initiative. </p><p></p><p><strong>Fearsome Gaze Achievement</strong></p><p><em> If you successfully make an opponent surrender by using the intimidate skill during combat you unlock this achievvement.</em></p><p><strong>Benefit: </strong>Once per Gaming Night (Adventure) you can gain either a +2 fear bonus to your next Intimidate skill check (until the end of your turn) or you can attempt another Intimidate check on a target you failed to Intimidate during combat.</p><p></p><p><strong>Opportunist</strong></p><p><em> If you successfully hit 10 enemies with Opportunity Attacks during one level you unlock this achievement.</em></p><p><strong>Benefit:</strong> Once per Gaming Night (Adventure) you can use the Rogue's Sneak Attack class feature. </p><p></p><p><strong>Feign Surprise</strong></p><p><em> If you are first to act during 10 initiatives during one level you unlock this acheivement.</em></p><p><strong>Benefit:</strong> Once per Gaming Night (Adventure) you can act during a surprise round in which you are surprised. </p><p></p><p><strong>Twist the Blade</strong></p><p><em> If you make 10 Critical Sneak Attacks you unlock this acheivement.</em></p><p><strong>Benefit:</strong> Once per Gaming Night (Adventure) you can deal maximum damage with your sneak attack. You may do this after dice have been rolled. You may also spend an action point to roll an additional sneak attack damage.</p><p></p><p><strong>Cheat Death</strong></p><p><em> If you failed two death saves and succeed with the third you unlock this acheivement.</em></p><p><strong>Benefit:</strong> Once per Gaming Night (Adventure) you can roll two dice taking the better result for all death saves until end of the encounter you use this acheivement.</p><p></p><p>Or instead of giving benefits like this you can also hand out points per achievement. Players can use these points for whatever you come up with or they can be bonus experience points.</p></blockquote><p></p>
[QUOTE="King Nate, post: 4933528, member: 7435"] You could always assign RPGA-like Player Rewards benefits to the achievements. Here's some examples... [B]Giant Killer Achievement[/B] [I] If you slay a creature at least two sizes larger than yourself you unlock this Achievement.[/I] [B]Benefit: [/B]Once per Gaming Night (Adventure) when you encounter any creature at least two sizes larger than yourself, you can gain 1 action point. [B]Dragon Slayer Achievement[/B] [I]If you slay a dragon you unlock this Achievement.[/I] [B]Benefit:[/B] Once per Gaming Night (Adventure) when you enoucounter a dragon, you gain 1 action point and +4 bonus to initiative. [B]Fearsome Gaze Achievement[/B] [I] If you successfully make an opponent surrender by using the intimidate skill during combat you unlock this achievvement.[/I] [B]Benefit: [/B]Once per Gaming Night (Adventure) you can gain either a +2 fear bonus to your next Intimidate skill check (until the end of your turn) or you can attempt another Intimidate check on a target you failed to Intimidate during combat. [B]Opportunist[/B] [I] If you successfully hit 10 enemies with Opportunity Attacks during one level you unlock this achievement.[/I] [B]Benefit:[/B] Once per Gaming Night (Adventure) you can use the Rogue's Sneak Attack class feature. [B]Feign Surprise[/B] [I] If you are first to act during 10 initiatives during one level you unlock this acheivement.[/I] [B]Benefit:[/B] Once per Gaming Night (Adventure) you can act during a surprise round in which you are surprised. [B]Twist the Blade[/B] [I] If you make 10 Critical Sneak Attacks you unlock this acheivement.[/I] [B]Benefit:[/B] Once per Gaming Night (Adventure) you can deal maximum damage with your sneak attack. You may do this after dice have been rolled. You may also spend an action point to roll an additional sneak attack damage. [B]Cheat Death[/B] [I] If you failed two death saves and succeed with the third you unlock this acheivement.[/I] [B]Benefit:[/B] Once per Gaming Night (Adventure) you can roll two dice taking the better result for all death saves until end of the encounter you use this acheivement. Or instead of giving benefits like this you can also hand out points per achievement. Players can use these points for whatever you come up with or they can be bonus experience points. [/QUOTE]
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