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DMG - breaking bounded accuracy already?
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<blockquote data-quote="Fanaelialae" data-source="post: 6495301" data-attributes="member: 53980"><p>I like the idea that a legion of weak creatures can present a challenge to even powerful characters. One of the greatest battles I've played (back in 3rd edition) occurred when our party learned of an army of ogres that had been assembled to conquer the valley we were in. We convinced the people to raise their own army and meet the ogres head on. While our party was scouting ahead, we were surrounded by the ogres (who had hidden in snow trenches) and had to fight our way back to our army. Despite being mid to high level, we barely made it, and it was epic!</p><p></p><p>According to the XP guidelines, it would take 70 farmers (commoners) to present a deadly challenge to a 10th level Barbarian. And a deadly challenge simply means a PC MIGHT die. (I've thrown several deadly encounters at my players to date, and while some of those fights were close, I've yet to kill any characters.) Assuming you can justify why 70 crazy farmers would band together to try and take down a single barbarian, that sounds like a great fight to me. Like the 300, at 1/300th scale.</p><p></p><p>As has been said, the reason farmers don't try to take out big threats, if they can help it, is because they don't want to die. </p><p></p><p>I wouldn't want to make every fight a melee against massive numbers, just as I wouldn't want every fight I throw against my players to be against a dragon. Variety is the spice of life. But it can be a nice change of pace and give the wizard a chance to have some fun with fireballs, when used in moderation.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 6495301, member: 53980"] I like the idea that a legion of weak creatures can present a challenge to even powerful characters. One of the greatest battles I've played (back in 3rd edition) occurred when our party learned of an army of ogres that had been assembled to conquer the valley we were in. We convinced the people to raise their own army and meet the ogres head on. While our party was scouting ahead, we were surrounded by the ogres (who had hidden in snow trenches) and had to fight our way back to our army. Despite being mid to high level, we barely made it, and it was epic! According to the XP guidelines, it would take 70 farmers (commoners) to present a deadly challenge to a 10th level Barbarian. And a deadly challenge simply means a PC MIGHT die. (I've thrown several deadly encounters at my players to date, and while some of those fights were close, I've yet to kill any characters.) Assuming you can justify why 70 crazy farmers would band together to try and take down a single barbarian, that sounds like a great fight to me. Like the 300, at 1/300th scale. As has been said, the reason farmers don't try to take out big threats, if they can help it, is because they don't want to die. I wouldn't want to make every fight a melee against massive numbers, just as I wouldn't want every fight I throw against my players to be against a dragon. Variety is the spice of life. But it can be a nice change of pace and give the wizard a chance to have some fun with fireballs, when used in moderation. [/QUOTE]
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DMG - breaking bounded accuracy already?
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