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DMing for Only 1 Player [Any Tips?]
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<blockquote data-quote="Nebulous" data-source="post: 6427038" data-attributes="member: 31465"><p>I have had great fun in the past running a single player through an adventure. I happen to have this old write-up with pictures (some pictures, some were lost) where I ran one guy through a scenario. It was for 4th edition, but the system doesn't matter, as it was mostly roleplaying.</p><p></p><p>What you want to do is stick to intrigue, mystery and tension. A player all alone knows that he/she is extremely vulnerable, and that is generally all you need to create terror. Making the situation SEEM more dangerous than it actually might be is an excellent tool in your bag. </p><p></p><p><a href="https://app.box.com/s/nvx62moqevr9n9h9yj0d" target="_blank">https://app.box.com/s/nvx62moqevr9n9h9yj0d</a></p><p></p><p>Edit: A lot of people hated Keep on the Shadowfell. I did not, but I incorporated many new ideas, and it heavily influenced the scenario above. I had a whole Side Trek running simultaneously with KotS that intertwined with the plot.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 6427038, member: 31465"] I have had great fun in the past running a single player through an adventure. I happen to have this old write-up with pictures (some pictures, some were lost) where I ran one guy through a scenario. It was for 4th edition, but the system doesn't matter, as it was mostly roleplaying. What you want to do is stick to intrigue, mystery and tension. A player all alone knows that he/she is extremely vulnerable, and that is generally all you need to create terror. Making the situation SEEM more dangerous than it actually might be is an excellent tool in your bag. [URL]https://app.box.com/s/nvx62moqevr9n9h9yj0d[/URL] Edit: A lot of people hated Keep on the Shadowfell. I did not, but I incorporated many new ideas, and it heavily influenced the scenario above. I had a whole Side Trek running simultaneously with KotS that intertwined with the plot. [/QUOTE]
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