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DMing "Out of the Abyss"
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6708365" data-attributes="member: 6787650"><p>One thing I have learned about the NPC horde is that it helps to have props to represent each NPC. I'm not good with doing distinct voices, and I hate having to say, "Jimjar says X" every time I open my mouth, so instead I printed out pictures of all the NPCs so that I can hold one up as a visual representation, kind of like a sock puppet, especially when two of the NPCs are talking to each other. Today's game got cancelled so I didn't get to actually try it out but I am looking forward to it, I think it will be much easier than last session.</p><p></p><p>The other thing I'm planning on doing is giving my PCs dreams (preferably in the form of written printouts that they can refer back to) in order to fill the players in on the larger plot, in literal or symbolic form. E.g. "for a moment you see a broad-shouldered drow priestess berating a slender drow warrior while quaggoths cower around them; a corpse-strewn battlefield all covered with mildew and fungus; a king on his throne, surrounded by knights, but when you look more closely you see the king's face is just a skull; toadstool mushrooms dance around you in circle singing and then you realize that you have two heads and the other head wears a monkey's face; you smite the earth with your fist and it splinters into nothingness and you feel so cold... and then you wake up sweating and shaking. Roll a wisdom check to retain your sanity."</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6708365, member: 6787650"] One thing I have learned about the NPC horde is that it helps to have props to represent each NPC. I'm not good with doing distinct voices, and I hate having to say, "Jimjar says X" every time I open my mouth, so instead I printed out pictures of all the NPCs so that I can hold one up as a visual representation, kind of like a sock puppet, especially when two of the NPCs are talking to each other. Today's game got cancelled so I didn't get to actually try it out but I am looking forward to it, I think it will be much easier than last session. The other thing I'm planning on doing is giving my PCs dreams (preferably in the form of written printouts that they can refer back to) in order to fill the players in on the larger plot, in literal or symbolic form. E.g. "for a moment you see a broad-shouldered drow priestess berating a slender drow warrior while quaggoths cower around them; a corpse-strewn battlefield all covered with mildew and fungus; a king on his throne, surrounded by knights, but when you look more closely you see the king's face is just a skull; toadstool mushrooms dance around you in circle singing and then you realize that you have two heads and the other head wears a monkey's face; you smite the earth with your fist and it splinters into nothingness and you feel so cold... and then you wake up sweating and shaking. Roll a wisdom check to retain your sanity." [/QUOTE]
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