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DMs are too easy on their players
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<blockquote data-quote="Treebore" data-source="post: 3630302" data-attributes="member: 10177"><p>I am like that. ITs not easy getting there, or staying there, because when you ride them on the edge like that its easy for the DM to fall off just as well as for the players.</p><p></p><p>Plus its not necessarily a good thing to always run your games like that. You also have to read the mood of your group. It may be netter to run somethng a bit easier and with a bit of humor and fun, or other combinations.</p><p></p><p>Some people deal with high stress all week long at their jobs. So when they come to play they are there to relax, not get worked up all over again and not get to relax.</p><p></p><p>Its just a "fine tooled machine" on which you need to check your readings on, as well as fine tune it one more time before starting it up, to make sure you don't miss something and make it blow up.</p><p></p><p>So when I think my players are in the right mood, thats the way I will run it for them.</p><p></p><p>Otherwise I back off and just try to give them some relaxing fun.</p><p></p><p>But it isn't easy to learn/figure out how to DM like that, and a fair number of players just can't deal with that kind of intensity. Its great when you can do it, but it sucks when you don't know how to do it right, or do it with players who aren't in the right frame of mind to enjoy it.</p></blockquote><p></p>
[QUOTE="Treebore, post: 3630302, member: 10177"] I am like that. ITs not easy getting there, or staying there, because when you ride them on the edge like that its easy for the DM to fall off just as well as for the players. Plus its not necessarily a good thing to always run your games like that. You also have to read the mood of your group. It may be netter to run somethng a bit easier and with a bit of humor and fun, or other combinations. Some people deal with high stress all week long at their jobs. So when they come to play they are there to relax, not get worked up all over again and not get to relax. Its just a "fine tooled machine" on which you need to check your readings on, as well as fine tune it one more time before starting it up, to make sure you don't miss something and make it blow up. So when I think my players are in the right mood, thats the way I will run it for them. Otherwise I back off and just try to give them some relaxing fun. But it isn't easy to learn/figure out how to DM like that, and a fair number of players just can't deal with that kind of intensity. Its great when you can do it, but it sucks when you don't know how to do it right, or do it with players who aren't in the right frame of mind to enjoy it. [/QUOTE]
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