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DMs Guild: do you think it is okay to charge some people more than others?
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<blockquote data-quote="Tectuktitlay" data-source="post: 6837076" data-attributes="member: 82812"><p>No, it's not unethical. It's also fairly standard for early adopters of items to pay a bit extra to get it much earlier than everyone else. What's more, if you've made what you consider a decent return on your initial investment with the initial run of paying customers, reducing the price is pretty standard in many industries for a product that's been out for a while. </p><p></p><p>I know this is a bit opposite to the current trend of crowdfunding, where early adopters instead get a discount and some extras. But...that's a different model, using a different and well-established infrastructure. And DM's Guild isn't a crowdfunding site, so expecting products on it to follow that model isn't actually reasonable. On the contrary, the longer a product is out on a site like DMG, the more likely it should be to drop in price, not go up in price. PWYW is a good compromise after your initial investors let the product be paid for sufficiently enough to put your time into producing another product, and is less work than continually dropping the price until you find the sweet spot.</p></blockquote><p></p>
[QUOTE="Tectuktitlay, post: 6837076, member: 82812"] No, it's not unethical. It's also fairly standard for early adopters of items to pay a bit extra to get it much earlier than everyone else. What's more, if you've made what you consider a decent return on your initial investment with the initial run of paying customers, reducing the price is pretty standard in many industries for a product that's been out for a while. I know this is a bit opposite to the current trend of crowdfunding, where early adopters instead get a discount and some extras. But...that's a different model, using a different and well-established infrastructure. And DM's Guild isn't a crowdfunding site, so expecting products on it to follow that model isn't actually reasonable. On the contrary, the longer a product is out on a site like DMG, the more likely it should be to drop in price, not go up in price. PWYW is a good compromise after your initial investors let the product be paid for sufficiently enough to put your time into producing another product, and is less work than continually dropping the price until you find the sweet spot. [/QUOTE]
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