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DM's: What was your favorite NPC?
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<blockquote data-quote="Blue" data-source="post: 9083726" data-attributes="member: 20564"><p>I've had dozens of really fun NPCs to run in various campaigns. And then I move on to a new campaign in a new setting, and forget about them.</p><p></p><p>Somewhere in my formative D&D years, I got to dislike when certain players would recreate the same character in different campaigns, and even in different games. I never attempted to port NPCs from one setting to the next... except one. Because it was explicitly a multidimensional demigod. So I guess I need to give props to the only NPC I've run in multiple different campaigns.</p><p></p><p>Ambrose, the Lord of Cats. Looks like one of those long haired Maine Coon cats, but his size depends on how much the cats of the particular plane he's on give a damn about him. He's often the size of a pony, though claims to sometimes be of enormous size.</p><p></p><p>Just like the Greek gods were said to embody the traits of humans, but only more-so, so is Ambrose. He is the Cat's Cat. He embodies "I meant to do that" and all of the other catlike traits. For example, the first time I ever ran him was in a faerie court connected to the material plane (this was before "The Feywild" was a thing), where he was trapped on an island in the middle of a lake because he didn't want to get wet. But Oh Ho, he wasn't trapped. That would imply something was beyond him. For the same reason he couldn't accept help. So the party talked to this incredibly pompous Cat, who wanted to get off this island but could in no way imply he needed or wanted help. Eventually one player caught on, and under the guise of providing various appropriate tribute to the Lord of the Cats, including freshly caught fish, ended up bringing him via raft out of the lake. Ambrose "allowed" the character to provide tribute, imperiously. And then went on his uncaring way without a look back.</p><p></p><p>But the Lord of the Cats did reward the character for his service. Ambrose bestowed on him the only worthwhile gift. So the next morning when the character awoke, he found himself rather more cat-like.</p><p></p><p>Ambrose shows up maybe once a campaign, and since I usually run 3+ year campaigns we don't get tired of him. And it's the same Ambrose - he can travel anywhere there are cats. He's even "recognized" a character played by a player who met him in a previous campaign, celebrating the moment with a comment about reincarnation and old souls.</p><p></p><p>So I present to you: Ambrose, Lord of Cats.</p></blockquote><p></p>
[QUOTE="Blue, post: 9083726, member: 20564"] I've had dozens of really fun NPCs to run in various campaigns. And then I move on to a new campaign in a new setting, and forget about them. Somewhere in my formative D&D years, I got to dislike when certain players would recreate the same character in different campaigns, and even in different games. I never attempted to port NPCs from one setting to the next... except one. Because it was explicitly a multidimensional demigod. So I guess I need to give props to the only NPC I've run in multiple different campaigns. Ambrose, the Lord of Cats. Looks like one of those long haired Maine Coon cats, but his size depends on how much the cats of the particular plane he's on give a damn about him. He's often the size of a pony, though claims to sometimes be of enormous size. Just like the Greek gods were said to embody the traits of humans, but only more-so, so is Ambrose. He is the Cat's Cat. He embodies "I meant to do that" and all of the other catlike traits. For example, the first time I ever ran him was in a faerie court connected to the material plane (this was before "The Feywild" was a thing), where he was trapped on an island in the middle of a lake because he didn't want to get wet. But Oh Ho, he wasn't trapped. That would imply something was beyond him. For the same reason he couldn't accept help. So the party talked to this incredibly pompous Cat, who wanted to get off this island but could in no way imply he needed or wanted help. Eventually one player caught on, and under the guise of providing various appropriate tribute to the Lord of the Cats, including freshly caught fish, ended up bringing him via raft out of the lake. Ambrose "allowed" the character to provide tribute, imperiously. And then went on his uncaring way without a look back. But the Lord of the Cats did reward the character for his service. Ambrose bestowed on him the only worthwhile gift. So the next morning when the character awoke, he found himself rather more cat-like. Ambrose shows up maybe once a campaign, and since I usually run 3+ year campaigns we don't get tired of him. And it's the same Ambrose - he can travel anywhere there are cats. He's even "recognized" a character played by a player who met him in a previous campaign, celebrating the moment with a comment about reincarnation and old souls. So I present to you: Ambrose, Lord of Cats. [/QUOTE]
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