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General Tabletop Discussion
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DMs, when have you found it necessary to fire a player from your table?
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<blockquote data-quote="Ralif Redhammer" data-source="post: 7567443" data-attributes="member: 30438"><p>I've also let players "drift away" a handful of times. One would often attempt to monkeywrench the game, just to see what he could make happen, and another was an inveterate cheater - every roll a success, multiple criticals in every session. </p><p></p><p>The only time I gave someone a hard boot was over what happened after gaming. He started going on about how the #MeToo movement was filled with false allegations and claims, the usual made-up statistics of falsified reports. When I told him it was past gaming and he had to leave, he got snippy. After that, he got permanently kicked out.</p><p></p><p>It didn't help his case that he smelled bad, routinely arrived at least two hours to every session, and would try to derail the session if given the chance. In hindsight, he should've gotten the boot long before then.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 7567443, member: 30438"] I've also let players "drift away" a handful of times. One would often attempt to monkeywrench the game, just to see what he could make happen, and another was an inveterate cheater - every roll a success, multiple criticals in every session. The only time I gave someone a hard boot was over what happened after gaming. He started going on about how the #MeToo movement was filled with false allegations and claims, the usual made-up statistics of falsified reports. When I told him it was past gaming and he had to leave, he got snippy. After that, he got permanently kicked out. It didn't help his case that he smelled bad, routinely arrived at least two hours to every session, and would try to derail the session if given the chance. In hindsight, he should've gotten the boot long before then. [/QUOTE]
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DMs, when have you found it necessary to fire a player from your table?
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