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General Tabletop Discussion
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DMs, when have you found it necessary to fire a player from your table?
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<blockquote data-quote="Oofta" data-source="post: 7567460" data-attributes="member: 6801845"><p>I don't know that I've ever fired anyone, but not invited them to the next session? Yes, a few times.</p><p></p><p>There are some ... odd characters out there. I'm pretty okay with a wide variety of opinions/backgrounds/styles. I had to limit the talks about politics, but other than that as long as the person is engaged and enjoyable it's all good. I also accept that no everyone plays for the same reasons I do.</p><p></p><p>But there have been a few over the years. The guy who had one of those super-sized dice that he would carefully check when he picked it up and then "roll" it by dropping it on the table. He also thought he was literally a werewolf. As in thought he turned furry when there was a full moon. His wife backed him up on this 100%.</p><p></p><p>Then there was the guy who played a seven foot tall albino elf with no weapons, spells or offensive capability whatsoever. A PC had to loan him a dagger so he could do something. He said people were just frightened of him when he walked into "just because" with no mechanical reason.</p><p></p><p>The guy who decided that everything I did was "railroading" because I'm good at improv and he thought I always had things planned out. As an example I dangled a plot line about the dwarves of his clan needing help - he was laughing out load while telling them he wasn't interested. I didn't really care if he followed up or not, it's the PC's choice. But he thought he had "gotten one over on me" because he didn't follow my carefully scripted plot. Although that was one simple example, it was his standard reply to anything his character should have been interested in.</p><p></p><p>Or how about the guy that insisted he had to play a half dragon half vampire. How this could happen he couldn't explain other than that it would be awesome. Having learned my lesson with the albino elf I just said "no" and he didn't show up for the next game.</p><p></p><p>There was the guy that always wanted to play an evil character to "explore his dark side" in a really, really creepy way. I'm up front that I don't allow evil PCs in my campaigns so he wrote up a chaotic neutral character that was really an evil sociopath.</p><p></p><p>Almost forgot the guy that decided it was a good idea to hit on all of the wives of other players. He didn't hit on my wife (kind of insulting in a way!) but she was the DM at the time.</p><p></p><p>So yeah, I guess there have been a few that I would have booted had the "do not invite them to the next game" hadn't worked.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7567460, member: 6801845"] I don't know that I've ever fired anyone, but not invited them to the next session? Yes, a few times. There are some ... odd characters out there. I'm pretty okay with a wide variety of opinions/backgrounds/styles. I had to limit the talks about politics, but other than that as long as the person is engaged and enjoyable it's all good. I also accept that no everyone plays for the same reasons I do. But there have been a few over the years. The guy who had one of those super-sized dice that he would carefully check when he picked it up and then "roll" it by dropping it on the table. He also thought he was literally a werewolf. As in thought he turned furry when there was a full moon. His wife backed him up on this 100%. Then there was the guy who played a seven foot tall albino elf with no weapons, spells or offensive capability whatsoever. A PC had to loan him a dagger so he could do something. He said people were just frightened of him when he walked into "just because" with no mechanical reason. The guy who decided that everything I did was "railroading" because I'm good at improv and he thought I always had things planned out. As an example I dangled a plot line about the dwarves of his clan needing help - he was laughing out load while telling them he wasn't interested. I didn't really care if he followed up or not, it's the PC's choice. But he thought he had "gotten one over on me" because he didn't follow my carefully scripted plot. Although that was one simple example, it was his standard reply to anything his character should have been interested in. Or how about the guy that insisted he had to play a half dragon half vampire. How this could happen he couldn't explain other than that it would be awesome. Having learned my lesson with the albino elf I just said "no" and he didn't show up for the next game. There was the guy that always wanted to play an evil character to "explore his dark side" in a really, really creepy way. I'm up front that I don't allow evil PCs in my campaigns so he wrote up a chaotic neutral character that was really an evil sociopath. Almost forgot the guy that decided it was a good idea to hit on all of the wives of other players. He didn't hit on my wife (kind of insulting in a way!) but she was the DM at the time. So yeah, I guess there have been a few that I would have booted had the "do not invite them to the next game" hadn't worked. [/QUOTE]
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DMs, when have you found it necessary to fire a player from your table?
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