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General Tabletop Discussion
*Dungeons & Dragons
DMs, when have you found it necessary to fire a player from your table?
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<blockquote data-quote="ccs" data-source="post: 7567476" data-attributes="member: 6803664"><p>3 (maybe 4). But never on the spot/at the moment during a session. It's always been something that could wait until between sessions.</p><p></p><p>From most recent backwards:</p><p>*Tyler - this annoying kid was in the ToA game I'm running down at the local shop. We've got space at the table for 1 DM + 7 players. Theres 4 regular players. So if there's an open seat we'll give you a chance....</p><p>Well Tyler here was eager to play - but refused to read (or even understand) the basic rules, his chosen class (barbarian), NEVER stopped talking (including when other people were talking - not even when whoever he was talking at was speaking/speaking to someone else), never had a clue what was going on (because he'd been talking), would miss random sessions, got at least one barbarian killed each session he was there due to refusal to learn, and would sometimes just up & randomly leave the session. </p><p>After about 8 weeks of this he'd pissed off all 4 regulars (and i, the DM). </p><p>He was spoken to. He was taught. Etc.</p><p>And each week it was back to square one....</p><p>So we decided that once his current barbarian died that he was getting the boot.</p><p>He was oblivious to this & still eager to play....</p><p>Eventually his barbarian died (again).</p><p>Inbetween sessions I ran into him at the shop while picking something up mid-week. He starts excitedly babbling about the game. </p><p>When he paused for breath I just flat out told him that he wasn't invited back.</p><p>And listed the reasons.</p><p></p><p>His response? "Oh. Ok."</p><p>And wandered back off upstairs to rejoin the Yugio game he was in.</p></blockquote><p></p>
[QUOTE="ccs, post: 7567476, member: 6803664"] 3 (maybe 4). But never on the spot/at the moment during a session. It's always been something that could wait until between sessions. From most recent backwards: *Tyler - this annoying kid was in the ToA game I'm running down at the local shop. We've got space at the table for 1 DM + 7 players. Theres 4 regular players. So if there's an open seat we'll give you a chance.... Well Tyler here was eager to play - but refused to read (or even understand) the basic rules, his chosen class (barbarian), NEVER stopped talking (including when other people were talking - not even when whoever he was talking at was speaking/speaking to someone else), never had a clue what was going on (because he'd been talking), would miss random sessions, got at least one barbarian killed each session he was there due to refusal to learn, and would sometimes just up & randomly leave the session. After about 8 weeks of this he'd pissed off all 4 regulars (and i, the DM). He was spoken to. He was taught. Etc. And each week it was back to square one.... So we decided that once his current barbarian died that he was getting the boot. He was oblivious to this & still eager to play.... Eventually his barbarian died (again). Inbetween sessions I ran into him at the shop while picking something up mid-week. He starts excitedly babbling about the game. When he paused for breath I just flat out told him that he wasn't invited back. And listed the reasons. His response? "Oh. Ok." And wandered back off upstairs to rejoin the Yugio game he was in. [/QUOTE]
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DMs, when have you found it necessary to fire a player from your table?
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