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DND 3.5 "Pain Pride and Prejudice" [Interest/Recruiting]
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<blockquote data-quote="Jemal" data-source="post: 4765274" data-attributes="member: 9026"><p>A few different concepts to propose: </p><p></p><p>A: Redeemed Warlock (Paladin/warlock). This would require the Paladin of Freedom variant from the UA (also the d20srd.org link theroc mentioned earlier), as warlocks must normally be chaotic or evil, and paladins have to be lawful good. If you were to allow access to the freedom variant, it's a CG paladin, which would allow me to play the Warlock/pally. I can still play it without freedom, it's just harder.</p><p>This concept would (If we reach high enough level) eventually lead into the Enlightened Spirit PrC (Complete Mage)</p><p></p><p>B: Combat Medic (Cleric or Favoured Soul). you know the type. Probably war/healing domains, hopefully ending up in the Pious Templar PrC (Complete Divine).</p><p></p><p>C: Combat rogue/Sneak (Orc Rogue). Pretty basic rogue with an orcy twist. He'd still be very sneaky and dextrous, but unlike his halfling counterparts, not so easy to stop if you DO catch him. Possibly leading into Nightsong Enforcer(Complete Adventurer).</p><p></p><p>All three of these types would be melee for combat purposes, but would fill different niches. The warlock would be a very smitey character, charging headlong to prove himself. The medic would be more concerned with keeping his companions up, whether that means inserting himself between them and the oponents, or healing. The sneak is straight DPS.</p><p></p><p>As far as personality/background goes, those would vary widely for the three, but they're all party-friendly. I'm just suggesting the base info to see which you'd prefer in your game.</p><p></p><p></p><p>Also, I mean no offense by this, but I really cringe every time someone mispells my name. It's Jemal with an E, pls. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jemal, post: 4765274, member: 9026"] A few different concepts to propose: A: Redeemed Warlock (Paladin/warlock). This would require the Paladin of Freedom variant from the UA (also the d20srd.org link theroc mentioned earlier), as warlocks must normally be chaotic or evil, and paladins have to be lawful good. If you were to allow access to the freedom variant, it's a CG paladin, which would allow me to play the Warlock/pally. I can still play it without freedom, it's just harder. This concept would (If we reach high enough level) eventually lead into the Enlightened Spirit PrC (Complete Mage) B: Combat Medic (Cleric or Favoured Soul). you know the type. Probably war/healing domains, hopefully ending up in the Pious Templar PrC (Complete Divine). C: Combat rogue/Sneak (Orc Rogue). Pretty basic rogue with an orcy twist. He'd still be very sneaky and dextrous, but unlike his halfling counterparts, not so easy to stop if you DO catch him. Possibly leading into Nightsong Enforcer(Complete Adventurer). All three of these types would be melee for combat purposes, but would fill different niches. The warlock would be a very smitey character, charging headlong to prove himself. The medic would be more concerned with keeping his companions up, whether that means inserting himself between them and the oponents, or healing. The sneak is straight DPS. As far as personality/background goes, those would vary widely for the three, but they're all party-friendly. I'm just suggesting the base info to see which you'd prefer in your game. Also, I mean no offense by this, but I really cringe every time someone mispells my name. It's Jemal with an E, pls. :) [/QUOTE]
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DND 3.5 "Pain Pride and Prejudice" [Interest/Recruiting]
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