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"DnDSports": Competitive Play With Prizes
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<blockquote data-quote="Warpiglet" data-source="post: 7761137" data-attributes="member: 6689161"><p>I really like the idea of skilled play. I love to roleplay, don't get me wrong. This won't take the place of typical D&D! But at a convention or as a one off, this could be fun. How quickly can you kill the BBEG? </p><p></p><p>This could include good use of skills, spells, resource management and teamwork. The dice always matter. But it would be fun to see how a party can come together and solve puzzles and defeat threats as a unit with a standardized set of challenges (dungeon).</p><p></p><p>Again, not what I want to play every week but it could be fun and if properly edited, would be fun to watch! From time to time, particularly as a one off that gets scored, it WOULD be fun to play at home, too. Having short standardized adventures to compete on would be a fun bit of variety.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7761137, member: 6689161"] I really like the idea of skilled play. I love to roleplay, don't get me wrong. This won't take the place of typical D&D! But at a convention or as a one off, this could be fun. How quickly can you kill the BBEG? This could include good use of skills, spells, resource management and teamwork. The dice always matter. But it would be fun to see how a party can come together and solve puzzles and defeat threats as a unit with a standardized set of challenges (dungeon). Again, not what I want to play every week but it could be fun and if properly edited, would be fun to watch! From time to time, particularly as a one off that gets scored, it WOULD be fun to play at home, too. Having short standardized adventures to compete on would be a fun bit of variety. [/QUOTE]
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"DnDSports": Competitive Play With Prizes
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