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Do We Really Need Half-Elves and Half-Orcs?
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<blockquote data-quote="hawkeyefan" data-source="post: 7530783" data-attributes="member: 6785785"><p>I have yet to see a strong enough justification by a DM for removing a PC race from play. “Because the setting....” doesn’t cut it. </p><p></p><p>Look at Dark Sun; perfect example of a setting with some alternate race options, and some of the standard ones removed. Now add a gnome PC. Athas does not come crashing down because of the presence of a gnome. There are still plenty of races that can be cited as having been hunted to extermination by the sorcerer kings. The other, far more important elements of the setting, remain unchanged.</p><p></p><p>Homebrew worlds aren’t really going to be any different. The setting will get by if you allow a tiefling or a dragonborn or a drow. None are so game changing as to undo the feel of a setting. Or perhaps if they are, then there really isn’t much to the setting to begin with. To lean on Dark Sun again as an example, when asked to describe the setting of Athas, how many people will list “there’s no gnomes” first in their description? Zero. </p><p></p><p>Even @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6799753" target="_blank">lowkey13</a></u></strong></em> would put that behind “no paladins”. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>There are two exceptions that I can think of; the first being a quasi-historical setting that requires only humans. The other is the “all one race” game, like we’re all drow or we’re all dwarves, or whatever. These limits do seem to be justified in the sense that a specific feel can be attained. But both examples actually advocate for the removal of ALL other race options and not just one or two. And both of these examples also seems much more likely to have recieved some level of player buy in prior to play. They’re large enough departures from what’s expected to warrant letting the players know. By comparison, a DM not liking drow because of Drizzt, and barring them from play seems much more like something that will only come up once someone says “I’m gonna make a drow.” Which is a dick move.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7530783, member: 6785785"] I have yet to see a strong enough justification by a DM for removing a PC race from play. “Because the setting....” doesn’t cut it. Look at Dark Sun; perfect example of a setting with some alternate race options, and some of the standard ones removed. Now add a gnome PC. Athas does not come crashing down because of the presence of a gnome. There are still plenty of races that can be cited as having been hunted to extermination by the sorcerer kings. The other, far more important elements of the setting, remain unchanged. Homebrew worlds aren’t really going to be any different. The setting will get by if you allow a tiefling or a dragonborn or a drow. None are so game changing as to undo the feel of a setting. Or perhaps if they are, then there really isn’t much to the setting to begin with. To lean on Dark Sun again as an example, when asked to describe the setting of Athas, how many people will list “there’s no gnomes” first in their description? Zero. Even @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6799753"]lowkey13[/URL][/U][/B][/I] would put that behind “no paladins”. :) There are two exceptions that I can think of; the first being a quasi-historical setting that requires only humans. The other is the “all one race” game, like we’re all drow or we’re all dwarves, or whatever. These limits do seem to be justified in the sense that a specific feel can be attained. But both examples actually advocate for the removal of ALL other race options and not just one or two. And both of these examples also seems much more likely to have recieved some level of player buy in prior to play. They’re large enough departures from what’s expected to warrant letting the players know. By comparison, a DM not liking drow because of Drizzt, and barring them from play seems much more like something that will only come up once someone says “I’m gonna make a drow.” Which is a dick move. [/QUOTE]
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