Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Do We Really Need Half-Elves and Half-Orcs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 7534178" data-attributes="member: 6785785"><p>So when you say this, you mean like acknowledge that someone just wants to play a certain character they had in mind, and they're not out to ruin anyone else's fun? </p><p></p><p>Or no? </p><p></p><p></p><p></p><p></p><p>I'm not arbitrating anything. I'm suggesting. Yes, it's very much a subjective thing. I'm giving my view, and suggesting that maybe more DMs allow themselves to consider what I'm saying. It helped my game, maybe it will help others. </p><p></p><p>Obviously, there are those that disagree, and that's fine....but I don't think what I'm suggesting is all that drastic.</p><p></p><p>And stop with the mismatched genre expectations like Starfleet officers on Dark Sun. No one's talking about that. We're talking about options that actually exist in the core game. </p><p></p><p></p><p></p><p>No, it's not. Selfish means that you lack concern for others. Choosing to play a game is not "inherently selfish". This seems especially at odds with a cooperative game. </p><p></p><p></p><p></p><p>You're taking those comments out of context. I said that if I let one of my players walk away from a game, then "In my mind, I've messed up". That's my personal view about my game, which I explained was played with personal friends. Why wouldn't that be a mistake? </p><p></p><p>And the setting being fragile is more about if the only thing that makes it unique is the lack of race X, then it's not that unique. If there's a lot more to the setting, or if the theme of the setting is inherently designed around the racial restriction, then that's something different. </p><p></p><p></p><p></p><p>Most of the concerns that have been cited in this thread have come from DMs, not from fellow players. So that's what I've mostly been discussing. If you have a player who hates gnomes so much that he doesn't want to play in a game where they're an option, and one that insists on playing a gnome, then yeah, it's a situation and it will have to be worked out. </p><p></p><p>I don't see how the gnome hater is any better than the gnome lover, in your opinion, since most settings would allow gnomes. Seems far worse in my opinion to try and dictate what other players are allowed to play. </p><p></p><p></p><p></p><p>I just mean examples of racial restrictions that are integral to a setting concept. Any homebrew ones? The ones I gave are in published settings....and for the most part, they don't seem that meaningful to me. None of them bother me, but none really seem so setting-defining that I feel they absolutely must be upheld. </p><p></p><p>Do you have any examples of something so central to the campaign theme that removing it would be a drastic change?</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7534178, member: 6785785"] So when you say this, you mean like acknowledge that someone just wants to play a certain character they had in mind, and they're not out to ruin anyone else's fun? Or no? I'm not arbitrating anything. I'm suggesting. Yes, it's very much a subjective thing. I'm giving my view, and suggesting that maybe more DMs allow themselves to consider what I'm saying. It helped my game, maybe it will help others. Obviously, there are those that disagree, and that's fine....but I don't think what I'm suggesting is all that drastic. And stop with the mismatched genre expectations like Starfleet officers on Dark Sun. No one's talking about that. We're talking about options that actually exist in the core game. No, it's not. Selfish means that you lack concern for others. Choosing to play a game is not "inherently selfish". This seems especially at odds with a cooperative game. You're taking those comments out of context. I said that if I let one of my players walk away from a game, then "In my mind, I've messed up". That's my personal view about my game, which I explained was played with personal friends. Why wouldn't that be a mistake? And the setting being fragile is more about if the only thing that makes it unique is the lack of race X, then it's not that unique. If there's a lot more to the setting, or if the theme of the setting is inherently designed around the racial restriction, then that's something different. Most of the concerns that have been cited in this thread have come from DMs, not from fellow players. So that's what I've mostly been discussing. If you have a player who hates gnomes so much that he doesn't want to play in a game where they're an option, and one that insists on playing a gnome, then yeah, it's a situation and it will have to be worked out. I don't see how the gnome hater is any better than the gnome lover, in your opinion, since most settings would allow gnomes. Seems far worse in my opinion to try and dictate what other players are allowed to play. I just mean examples of racial restrictions that are integral to a setting concept. Any homebrew ones? The ones I gave are in published settings....and for the most part, they don't seem that meaningful to me. None of them bother me, but none really seem so setting-defining that I feel they absolutely must be upheld. Do you have any examples of something so central to the campaign theme that removing it would be a drastic change? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do We Really Need Half-Elves and Half-Orcs?
Top