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Do We Really Need Half-Elves and Half-Orcs?
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<blockquote data-quote="Dessert Nomad" data-source="post: 7534222" data-attributes="member: 6976536"><p>If the character they had in mind ruins someone else's fun then it does, regardless of whether it was intended or not. If Jimmy wants to play a star fleet officer or gnome in a game where shoehorning in star fleet officers or gnomes will make the game not what other people playing (including the DM) want, then he's interfering with their fun regardless of whether that is his goal or not. If I decide I want to have a picnic in the middle of a soccer field, I'm interfering with the fun of the people trying to play soccer, even if my intent is just to have a nice picnic.</p><p></p><p></p><p></p><p>Yes you are attempting to arbitrate, and I'm calling you out on it. You keep stating that you get to decide what is too 'drastic' of a change, or what fits the genre of a particular game, or what people are allowed to consider integral to a setting. But you don't get to tell people what they're allowed to enjoy; that's entirely up to the people playing (including the GM). The below is a perfect example:</p><p></p><p></p><p></p><p>Here you are stating that you get to decide what is too drastic for other people, and insisting that you get to decide what mismatched genre expectations are not only OK in the game but are even allowed to be talked about! But it's just not true; if someone feels that shoehorning gnomes into their game is as bad as shoehorning star fleet officers into their game, that's their own call to make, you don't get to tell them that they need your approval to decide what they like in their game.</p><p></p><p></p><p></p><p>It's really simple: the person who hates shoehorning gnomes into a game where they don't belong is not trying to push someone to shoehorn gnomes into a game where they don't belong, or trying to get someone to remove gnomes from a game where they do belong. He's trying to play in a game where the ground rules suit him. Meanwhile the player wanting to shoehorn gnomes into the game is trying to change one of the few games that suit the gnome hater instead of joining one of the plentiful settings that suit himself. </p><p></p><p>It's clearly the gnomeophile that is trying to dictate what other players are allowed to play; no one is actually telling him he can't play his gnome, just that he can't play it in one game. Meanwhile he's telling everyone that doesn't want the damn gnome that they are 'far worse' than him for the crime of trying to play a game that meets their preferences. </p><p></p><p></p><p></p><p>All of the examples you listed would be considered integral to their setting and removing the restrictions would be a drastic change by some people's standards, so they are all valid examples. As I've said, you don't get to judge what other people are allowed to consider 'drastic' in their games or what they're allowed to find 'integral' to a setting in their head. That's you attempting to arbitrate what they're allowed to do. Again, I don't accept your contention that you are the arbiter of what is a 'drastic change' and what isn't, or what other people are allowed to find 'meaningful', or what people are allowed to be 'bothered by'.</p></blockquote><p></p>
[QUOTE="Dessert Nomad, post: 7534222, member: 6976536"] If the character they had in mind ruins someone else's fun then it does, regardless of whether it was intended or not. If Jimmy wants to play a star fleet officer or gnome in a game where shoehorning in star fleet officers or gnomes will make the game not what other people playing (including the DM) want, then he's interfering with their fun regardless of whether that is his goal or not. If I decide I want to have a picnic in the middle of a soccer field, I'm interfering with the fun of the people trying to play soccer, even if my intent is just to have a nice picnic. Yes you are attempting to arbitrate, and I'm calling you out on it. You keep stating that you get to decide what is too 'drastic' of a change, or what fits the genre of a particular game, or what people are allowed to consider integral to a setting. But you don't get to tell people what they're allowed to enjoy; that's entirely up to the people playing (including the GM). The below is a perfect example: Here you are stating that you get to decide what is too drastic for other people, and insisting that you get to decide what mismatched genre expectations are not only OK in the game but are even allowed to be talked about! But it's just not true; if someone feels that shoehorning gnomes into their game is as bad as shoehorning star fleet officers into their game, that's their own call to make, you don't get to tell them that they need your approval to decide what they like in their game. It's really simple: the person who hates shoehorning gnomes into a game where they don't belong is not trying to push someone to shoehorn gnomes into a game where they don't belong, or trying to get someone to remove gnomes from a game where they do belong. He's trying to play in a game where the ground rules suit him. Meanwhile the player wanting to shoehorn gnomes into the game is trying to change one of the few games that suit the gnome hater instead of joining one of the plentiful settings that suit himself. It's clearly the gnomeophile that is trying to dictate what other players are allowed to play; no one is actually telling him he can't play his gnome, just that he can't play it in one game. Meanwhile he's telling everyone that doesn't want the damn gnome that they are 'far worse' than him for the crime of trying to play a game that meets their preferences. All of the examples you listed would be considered integral to their setting and removing the restrictions would be a drastic change by some people's standards, so they are all valid examples. As I've said, you don't get to judge what other people are allowed to consider 'drastic' in their games or what they're allowed to find 'integral' to a setting in their head. That's you attempting to arbitrate what they're allowed to do. Again, I don't accept your contention that you are the arbiter of what is a 'drastic change' and what isn't, or what other people are allowed to find 'meaningful', or what people are allowed to be 'bothered by'. [/QUOTE]
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