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General Tabletop Discussion
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Do you, as DM, fudge die rolls?
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<blockquote data-quote="Vaxalon" data-source="post: 48859" data-attributes="member: 789"><p>I never fudge the dice. Not only that, I roll outside the screen for any roll that would be evident (such as hits, damage, and saves) as soon as it resolves. This means that when a PC dies, the player doesn't feel as if I "let" the character die, or "made" him die.</p><p></p><p>I find the "the dice are the master" thing a bit insulting. If you're going to fudge, then why bother having dice at all? I've played Amber Diceless Roleplaying, it's a great game, but it suffers if the GM can't be VERY detached and free of favoritism. I don't plot out my dungeons by rolling, I don't roll randomly to figure out what each NPC's class is, I don't give them random personalities, I don't roll on a toothsome wench chart when the PC's roll into a bar. The dice don't rule my game, and I resent the implication that anyone who doesn't fudge is a slave to the dice.</p></blockquote><p></p>
[QUOTE="Vaxalon, post: 48859, member: 789"] I never fudge the dice. Not only that, I roll outside the screen for any roll that would be evident (such as hits, damage, and saves) as soon as it resolves. This means that when a PC dies, the player doesn't feel as if I "let" the character die, or "made" him die. I find the "the dice are the master" thing a bit insulting. If you're going to fudge, then why bother having dice at all? I've played Amber Diceless Roleplaying, it's a great game, but it suffers if the GM can't be VERY detached and free of favoritism. I don't plot out my dungeons by rolling, I don't roll randomly to figure out what each NPC's class is, I don't give them random personalities, I don't roll on a toothsome wench chart when the PC's roll into a bar. The dice don't rule my game, and I resent the implication that anyone who doesn't fudge is a slave to the dice. [/QUOTE]
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Do you, as DM, fudge die rolls?
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