Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do you ever "call" fights?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7565855" data-attributes="member: 29398"><p>Looks like there's two different definitions of "calling fights" going in here.</p><p></p><p>One is to have the foes disengage and flee. That's not calling a fight, that's just having those creatures do something that seems reasonable given the circumstances. I do this whenever it makes sense.</p><p></p><p>The other is to just declare "OK, you guys win, no need to play out the rest of the fight." in order to skip the mopping-up phase of a won combat. I never do this. Every swing might fumble, every spell has to be accounted for, and by the way how many arrows or bolts do you use? Yes, resource management is a thing around here. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>If the players want to skip the mopping-up phase they could always try to get the clearly-beaten foes to surrender, assuming any intelligence on the foes' part...but this almost never happens, as taking prisoners means the PCs then have to take care of said prisoners as well as guard them - too much of a headache.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7565855, member: 29398"] Looks like there's two different definitions of "calling fights" going in here. One is to have the foes disengage and flee. That's not calling a fight, that's just having those creatures do something that seems reasonable given the circumstances. I do this whenever it makes sense. The other is to just declare "OK, you guys win, no need to play out the rest of the fight." in order to skip the mopping-up phase of a won combat. I never do this. Every swing might fumble, every spell has to be accounted for, and by the way how many arrows or bolts do you use? Yes, resource management is a thing around here. :) If the players want to skip the mopping-up phase they could always try to get the clearly-beaten foes to surrender, assuming any intelligence on the foes' part...but this almost never happens, as taking prisoners means the PCs then have to take care of said prisoners as well as guard them - too much of a headache. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do you ever "call" fights?
Top