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<blockquote data-quote="Doctor_Skull" data-source="post: 1582837" data-attributes="member: 19886"><p>My current group has been running for about 5 years now, and consists of 2 old friends of mine and a ton of people I've recruited either through the internet or by posting notices at the FLGS. </p><p></p><p>The membership has changed wildly of these five years with people coming and going and coming back again due to moves, job changes and so forth.</p><p></p><p>My chief concern is that I have some sort of game going at all time. So, my philosophy is that anyone who wants to play, can play. People can show up or not as their schedule demands of them, but the game goes on regardless. </p><p></p><p>There have been about 25 people all told who have cycled through the group at one point or another. Right now there are 9 active and 2 on "inactive reserve" status. On any give day about 6 people will be present on average.</p><p></p><p>With all these people over 5 years, we've had one freak (showed up the first day the group was founded, insisted on showing us all pornographic trading cards, was not asked back), one guy who cheated all the time (but was otherwise fun to play with) he and another guy had a blow-up and both dropped out (about a year into the history of the group).</p><p></p><p>Since then, it's been pretty good. Yes you can have a bad egg here and there, but I've found it's better to give people the benefit of the doubt. I'd rather run the risk of letting in a weirdo than risk losing a good player by being over cautious.</p><p></p><p>I must admit that I don't socialize with my game group outside of the game. Actually I don't socialize with much of anyone apart from co-workers, family and in-laws(at least until my kids are older I don't see that changing much).</p><p>My semi-weekly 6 hour game IS my non-family socialization time.</p></blockquote><p></p>
[QUOTE="Doctor_Skull, post: 1582837, member: 19886"] My current group has been running for about 5 years now, and consists of 2 old friends of mine and a ton of people I've recruited either through the internet or by posting notices at the FLGS. The membership has changed wildly of these five years with people coming and going and coming back again due to moves, job changes and so forth. My chief concern is that I have some sort of game going at all time. So, my philosophy is that anyone who wants to play, can play. People can show up or not as their schedule demands of them, but the game goes on regardless. There have been about 25 people all told who have cycled through the group at one point or another. Right now there are 9 active and 2 on "inactive reserve" status. On any give day about 6 people will be present on average. With all these people over 5 years, we've had one freak (showed up the first day the group was founded, insisted on showing us all pornographic trading cards, was not asked back), one guy who cheated all the time (but was otherwise fun to play with) he and another guy had a blow-up and both dropped out (about a year into the history of the group). Since then, it's been pretty good. Yes you can have a bad egg here and there, but I've found it's better to give people the benefit of the doubt. I'd rather run the risk of letting in a weirdo than risk losing a good player by being over cautious. I must admit that I don't socialize with my game group outside of the game. Actually I don't socialize with much of anyone apart from co-workers, family and in-laws(at least until my kids are older I don't see that changing much). My semi-weekly 6 hour game IS my non-family socialization time. [/QUOTE]
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