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Do you increase monster hit points?
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<blockquote data-quote="pming" data-source="post: 7445593" data-attributes="member: 45197"><p>Hiya!</p><p></p><p></p><p></p><p>I roll HP's. I also don't use "Adventure Books" produced by WotC...or Paizo...or pretty much anyone other than companies that are making them for OSR games (1e, OSRIC, DCCRPG, S&W, etc). When I do run an adventure it's a conversion, on the fly, of a 1e/2e/BECMI/OSR adventure...and I roll hp's.</p><p></p><p>My question (and sorry for hauling this deader than dead horse out yet again...) to you is: Do you use Feats, Multiclassing, and stuff from 'other books' like Volo's and whatnot? Because the WotC AP's are created with the assumption that NO OPTIONS are used...so that's like, well, everything labeled as OPTIONAL as well as all books other than PHB, DMG, MM. At least that is my understanding. If you allow the OPTIONS, then you, as DM, <em>have to re-balance the adventure</em>.</p><p></p><p>The +7 to +9 seems reasonable to me for 5th level PC's. They will be hitting more often than not, which is why HP's for monsters have been raised "across the board" for 5th edition compared to earlier versions. The PC power level in 5e is definitely on the "heroic" scale of things...and, as others have said, that's ok.</p><p></p><p>If you don't like the PC's having such an easy time...just add +2 to the AC and some more HP's (maybe the creatures HD x3 or something...so 4d8+8 HD creature would have 4d8+20 in stead). </p><p></p><p>Me? No, I don't have that problem...but I'm a "killer DM" by todays standards, so yeah. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7445593, member: 45197"] Hiya! I roll HP's. I also don't use "Adventure Books" produced by WotC...or Paizo...or pretty much anyone other than companies that are making them for OSR games (1e, OSRIC, DCCRPG, S&W, etc). When I do run an adventure it's a conversion, on the fly, of a 1e/2e/BECMI/OSR adventure...and I roll hp's. My question (and sorry for hauling this deader than dead horse out yet again...) to you is: Do you use Feats, Multiclassing, and stuff from 'other books' like Volo's and whatnot? Because the WotC AP's are created with the assumption that NO OPTIONS are used...so that's like, well, everything labeled as OPTIONAL as well as all books other than PHB, DMG, MM. At least that is my understanding. If you allow the OPTIONS, then you, as DM, [I]have to re-balance the adventure[/I]. The +7 to +9 seems reasonable to me for 5th level PC's. They will be hitting more often than not, which is why HP's for monsters have been raised "across the board" for 5th edition compared to earlier versions. The PC power level in 5e is definitely on the "heroic" scale of things...and, as others have said, that's ok. If you don't like the PC's having such an easy time...just add +2 to the AC and some more HP's (maybe the creatures HD x3 or something...so 4d8+8 HD creature would have 4d8+20 in stead). Me? No, I don't have that problem...but I'm a "killer DM" by todays standards, so yeah. :) ^_^ Paul L. Ming [/QUOTE]
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