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Do you like horror with your fantasy?
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<blockquote data-quote="Desdichado" data-source="post: 296611" data-attributes="member: 2205"><p>Well, like I said, <em>CoC</em> has such good horror rules that it seems a shame not to borrow them. The Sanity rules are absolutely great.</p><p></p><p>I think a significant portion of it is also setting the character's mindset at the beginning. Play at night, if you can, and keep the lights dim. Get spooky soundtracks, like <em>Signs</em> or <em>Bram Stoker's Dracula</em> or something like that. Tell them up front that you're running a horror game. And then introduce them to the sanity rules, the lowered death from massive damage threshold, the fact that they're essentially playing NPC classes, or whatever other rules changes you're thinking of. Kill a few characters near the beginning of the campaign so they have to roll up new ones and have a healthy respect for the campaign. <img src="http://jdyal.freezope.org/evil.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>But to me, be sure and tell them this is a horror game. That's the most important element. If they are sitting around joking about Monty Python or something like that all through the game, there's very little you can do to make the game horrific.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 296611, member: 2205"] Well, like I said, [i]CoC[/i] has such good horror rules that it seems a shame not to borrow them. The Sanity rules are absolutely great. I think a significant portion of it is also setting the character's mindset at the beginning. Play at night, if you can, and keep the lights dim. Get spooky soundtracks, like [i]Signs[/i] or [i]Bram Stoker's Dracula[/i] or something like that. Tell them up front that you're running a horror game. And then introduce them to the sanity rules, the lowered death from massive damage threshold, the fact that they're essentially playing NPC classes, or whatever other rules changes you're thinking of. Kill a few characters near the beginning of the campaign so they have to roll up new ones and have a healthy respect for the campaign. [img]http://jdyal.freezope.org/evil.gif[/img] But to me, be sure and tell them this is a horror game. That's the most important element. If they are sitting around joking about Monty Python or something like that all through the game, there's very little you can do to make the game horrific. [/QUOTE]
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