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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Oofta" data-source="post: 9319269" data-attributes="member: 6801845"><p>I wouldn't go as high as 80%, doesn't mean 4E didn't have some good ideas. It was just that they had some good ideas for about 1/3 of a game and then were forced to use those good ideas and adapt them for everything else. With 5E they borrowed from pretty much every version of the game, some good some bad. I think cantrips are a good idea but short rest vs long rest is a headache that isn't going away anytime soon. 4E did a lot of things but bounded accuracy was not one of them. It, like 3.x before it was the mother of all arms races. You literally had guidance telling you that by level X you had to have +Y weapons and armor or you couldn't compete.</p><p></p><p>I think 4E had some good concepts, but so have all versions of the game. I could go into a lot of detail while 4E eventually didn't work for me, just like I could go into the faults of the previous editions, or the current one for that matter. But I will say that 4E was the only version that had me on the verge of never playing D&D again or reverting back to the previous edition. It slowly sank into my brain after a couple of years of playing that it just didn't give me the same vibes as the older editions had. </p><p></p><p>One thing 5E is absolutely not is 4E with better marketing and explanations of powers.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9319269, member: 6801845"] I wouldn't go as high as 80%, doesn't mean 4E didn't have some good ideas. It was just that they had some good ideas for about 1/3 of a game and then were forced to use those good ideas and adapt them for everything else. With 5E they borrowed from pretty much every version of the game, some good some bad. I think cantrips are a good idea but short rest vs long rest is a headache that isn't going away anytime soon. 4E did a lot of things but bounded accuracy was not one of them. It, like 3.x before it was the mother of all arms races. You literally had guidance telling you that by level X you had to have +Y weapons and armor or you couldn't compete. I think 4E had some good concepts, but so have all versions of the game. I could go into a lot of detail while 4E eventually didn't work for me, just like I could go into the faults of the previous editions, or the current one for that matter. But I will say that 4E was the only version that had me on the verge of never playing D&D again or reverting back to the previous edition. It slowly sank into my brain after a couple of years of playing that it just didn't give me the same vibes as the older editions had. One thing 5E is absolutely not is 4E with better marketing and explanations of powers. [/QUOTE]
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Do you plan to adopt D&D5.5One2024Redux?
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