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Do you plan to adopt D&D5.5One2024Redux?
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<blockquote data-quote="Crimson Longinus" data-source="post: 9319870" data-attributes="member: 7025508"><p>It is due the structure of 4e's design that most powers need to usually work and can't be situational. Because there is no shared pool of power uses, but each power has a single use, situational powers are a massive liability. If you can't use two of your four encounter powers against the foes in this encounter, then that is your power budget halved! (And despite this, they still botched it, as there are many powers that require several foes to be effective or even usable at all, so fail to function against solo foes.) The issue is easily averted by a shared pool, like 5e's battlemaster fighter has. As long as at least one of your manoeuvres is usable in the situation, you can burn your whole budget via that, so some manoeuvres being situational is not such a big deal.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9319870, member: 7025508"] It is due the structure of 4e's design that most powers need to usually work and can't be situational. Because there is no shared pool of power uses, but each power has a single use, situational powers are a massive liability. If you can't use two of your four encounter powers against the foes in this encounter, then that is your power budget halved! (And despite this, they still botched it, as there are many powers that require several foes to be effective or even usable at all, so fail to function against solo foes.) The issue is easily averted by a shared pool, like 5e's battlemaster fighter has. As long as at least one of your manoeuvres is usable in the situation, you can burn your whole budget via that, so some manoeuvres being situational is not such a big deal. [/QUOTE]
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