Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you plan to adopt D&D5.5One2024Redux?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 9336719" data-attributes="member: 29398"><p>Flat-out saying "no" and then hardening your line from there if they persist.</p><p></p><p>Indeed, but some are. In 3e, for example, it takes exactly one look at Polymorph to realize it's broken as written.</p><p></p><p>The less-obvious or very niche exploits can take a long time to arise, if ever. The trick is to be willing to rule against them while at the same time praising the player's creative thinking. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Where to me, take-20 is an awful rule because it forces a binary resolution: succeed or fail. No room for nuance. It also doesn't account for someone just "not having it" that day; because to me rolling 20 means you've hit the peak of your possible performance at [whatever you're doing], or that you've got lucky and done something that on most days you couldn't; and that doesn't happen every time you try something even if you keep trying for quite a while.</p><p></p><p>Which is why I prefer the 'one roll is all you get' method.</p><p></p><p>Nope.</p><p></p><p>I want them to have fun. Winning is entirely optional.</p><p></p><p>Where I see it as the player's job - in <strong>any</strong> game or sport - to push the rules to (and maybe beyond) their limits; while it's the job of the referee-umpire-DM to enforce said rules and, if necessary, penalize those who break them.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9336719, member: 29398"] Flat-out saying "no" and then hardening your line from there if they persist. Indeed, but some are. In 3e, for example, it takes exactly one look at Polymorph to realize it's broken as written. The less-obvious or very niche exploits can take a long time to arise, if ever. The trick is to be willing to rule against them while at the same time praising the player's creative thinking. :) Where to me, take-20 is an awful rule because it forces a binary resolution: succeed or fail. No room for nuance. It also doesn't account for someone just "not having it" that day; because to me rolling 20 means you've hit the peak of your possible performance at [whatever you're doing], or that you've got lucky and done something that on most days you couldn't; and that doesn't happen every time you try something even if you keep trying for quite a while. Which is why I prefer the 'one roll is all you get' method. Nope. I want them to have fun. Winning is entirely optional. Where I see it as the player's job - in [B]any[/B] game or sport - to push the rules to (and maybe beyond) their limits; while it's the job of the referee-umpire-DM to enforce said rules and, if necessary, penalize those who break them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you plan to adopt D&D5.5One2024Redux?
Top