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Do you run a solo adventure?
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<blockquote data-quote="Nifft" data-source="post: 1457767" data-attributes="member: 6562"><p>I've DM'd a friend through some solo adventures. He started at 3rd level with some background, and his companions were NPCs (with backgrounds that I designed, and he initially knew nothing about) of lower level and lower wealth... he was a hero, they were basically mercenaries.</p><p></p><p>He controlled them in combat, but they had distinct personalities out of combat. Think of how games like Baldur's Gate and Fallout delt with companions... except these people wanted a share of the loot.</p><p></p><p>Anyway, much of the RP happened between the PC and his companions, and some interesting situations came up because the NPCs were "free" to act in non-optimized ways and get in trouble, or to have debts to various other NPCs which come back to bite the hero if he chooses to protect his companion).</p><p></p><p>Prepare good NPC companions. It can be a rich experience. </p><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1457767, member: 6562"] I've DM'd a friend through some solo adventures. He started at 3rd level with some background, and his companions were NPCs (with backgrounds that I designed, and he initially knew nothing about) of lower level and lower wealth... he was a hero, they were basically mercenaries. He controlled them in combat, but they had distinct personalities out of combat. Think of how games like Baldur's Gate and Fallout delt with companions... except these people wanted a share of the loot. Anyway, much of the RP happened between the PC and his companions, and some interesting situations came up because the NPCs were "free" to act in non-optimized ways and get in trouble, or to have debts to various other NPCs which come back to bite the hero if he chooses to protect his companion). Prepare good NPC companions. It can be a rich experience. -- N [/QUOTE]
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