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General Tabletop Discussion
*TTRPGs General
Do You Think Encounters Should be Difficult?
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<blockquote data-quote="Blue" data-source="post: 7524335" data-attributes="member: 20564"><p>Can you give us a little more detail on your player complaints, or better yet get some of them to post directly</p><p>? If half the party is unconscious several times per day, it probably is too hard. If every combat takes 3 hours it might be that they want it over sooner, and it's not about the challenge. If a few characters don't contribute much and those are the player who don't like it, it may be players accidentally shooting themselves in the foot about character design (vs. intentionally playing a character who has weaknesses, a valid approach) and feeling like the encounters are too hard because they don't feel like they are contributing. Are you doing just a few, difficult encounters per day and they are really hard for weapon wielders? Are you doing 8+ encounters a day and your casters are the ones complaining?</p><p></p><p>A big part of DMing is focusing in on what the players are interested in. And that's not just plots and NPCs, it's style. They are complaining, so there's something they don't like. But that doesn't mean they are zeroed in on the actual root cause, especially if there's a pattern like one of those above to who isn't having fun.</p></blockquote><p></p>
[QUOTE="Blue, post: 7524335, member: 20564"] Can you give us a little more detail on your player complaints, or better yet get some of them to post directly ? If half the party is unconscious several times per day, it probably is too hard. If every combat takes 3 hours it might be that they want it over sooner, and it's not about the challenge. If a few characters don't contribute much and those are the player who don't like it, it may be players accidentally shooting themselves in the foot about character design (vs. intentionally playing a character who has weaknesses, a valid approach) and feeling like the encounters are too hard because they don't feel like they are contributing. Are you doing just a few, difficult encounters per day and they are really hard for weapon wielders? Are you doing 8+ encounters a day and your casters are the ones complaining? A big part of DMing is focusing in on what the players are interested in. And that's not just plots and NPCs, it's style. They are complaining, so there's something they don't like. But that doesn't mean they are zeroed in on the actual root cause, especially if there's a pattern like one of those above to who isn't having fun. [/QUOTE]
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