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The
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Do you want psionics in your D&D?
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<blockquote data-quote="Celebrim" data-source="post: 7151606" data-attributes="member: 4937"><p>The imbalance of magic could never be used to justify psionics. I can't speak to 5e, but it seems magic has been highly nerfed compared to earlier editions. And to a large extent there was no such thing as a 'full caster' in 4e.</p><p></p><p></p><p></p><p>I have limited experience with 2e, but in my experience, 1e AD&D post Unearthed Arcana was absolutely dominated by fighters and various fighter subclasses, both at high level and low level. I can't speak much to the way things worked before Unearthed Arcana, as I have too limited play experience (and was too young) to judge that period, but I can certainly see with a limited spell-list and adhering to the rules, casters would have a hard time of it without truly cheesing up illusions or other somewhat vague areas of the rules. Fighters on the other hand have enormous advantages both in the early game and the late game. In my experience, spell-casters tended to act mostly as a utility class that enabled fighters, who dominated the game in terms of damage output over time and survivability.</p><p></p><p>3e indeed broke the full caster, and the scope of dealing with that is outside this thread. </p><p></p><p></p><p></p><p>I'm not sure you understand my point. You argued that diversity is a virtue. I argued that it is neither virtue nor vice. You can't make the same argument with respect to something like 'psionics' because unlike diversity, 'psionics' are not something that is normally adopted by some normative ethical theory as a virtue.</p><p></p><p></p><p></p><p>The quality of the implementation of psionics has no bearing on my points. Presumably a tremendously good psionic implementation might cause me to advocate for eliminating the wizard class and renaming the psionic class 'wizard' and renaming 'psionics' magic. But regardless of the quality of implementation, I'd never want them side by side.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7151606, member: 4937"] The imbalance of magic could never be used to justify psionics. I can't speak to 5e, but it seems magic has been highly nerfed compared to earlier editions. And to a large extent there was no such thing as a 'full caster' in 4e. I have limited experience with 2e, but in my experience, 1e AD&D post Unearthed Arcana was absolutely dominated by fighters and various fighter subclasses, both at high level and low level. I can't speak much to the way things worked before Unearthed Arcana, as I have too limited play experience (and was too young) to judge that period, but I can certainly see with a limited spell-list and adhering to the rules, casters would have a hard time of it without truly cheesing up illusions or other somewhat vague areas of the rules. Fighters on the other hand have enormous advantages both in the early game and the late game. In my experience, spell-casters tended to act mostly as a utility class that enabled fighters, who dominated the game in terms of damage output over time and survivability. 3e indeed broke the full caster, and the scope of dealing with that is outside this thread. I'm not sure you understand my point. You argued that diversity is a virtue. I argued that it is neither virtue nor vice. You can't make the same argument with respect to something like 'psionics' because unlike diversity, 'psionics' are not something that is normally adopted by some normative ethical theory as a virtue. The quality of the implementation of psionics has no bearing on my points. Presumably a tremendously good psionic implementation might cause me to advocate for eliminating the wizard class and renaming the psionic class 'wizard' and renaming 'psionics' magic. But regardless of the quality of implementation, I'd never want them side by side. [/QUOTE]
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