Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do your Political Views shape how your villains and heroes act?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bedrockgames" data-source="post: 7511409" data-attributes="member: 85555"><p>Or they could be fully aware of possible political implications and simply not care or regard them as relevant to what they are doing. I mean I could be the most politically minded person in all other aspects of my life, but when I sit down to GM, I may consider it the worst place imaginable to insert my politics. Now you can choose to see political message in my choice of villains, but don't I get a say at all as the person who made those villains. And I do think there is something to be said here that people are choosing to see politics, even if it is a huge stretch. For me personally, when it comes to running an adventure, I just don't see it as a particularly useful platform for making a political point. Doesn't mean some things won't by their nature be political. But it does mean, when I make an evil barbarian villain, I am not commenting on anything in particular with it (even if I am aware of how it could be used for such commentary). I have strong political beliefs. I don't think my Sunday game is the place for me to try to persuade my friends to them. I certainly don't believe that the content of my game subconsciously moves people to political positions they wouldn't otherwise have though. I just think people at my table would rather hear my political views directly than watch me use the game as some kind of political allegory or lesson for them. </p><p></p><p></p><p></p><p>Being about something does not equal being political in my view. But even then, if you are just talking about subtext, I think that is a spectrum. Somethings are heavily laden with subtext, somethings just are not. Doesn't mean you can't find meaning in them, beyond the text. But I do think the intent is important. There are writers who have written with the sole aim of telling a story and nothing more. I am not saying that is the best way to go about writing a novel. It is a way though. Again, you could read something into that. And again some political development of their time could have worked its way subtle into the story. But none of that means it was the overriding intention or even something that is all that important about the story. And I think being able to gauge the intent of the author is important (especially when you are examining works that were produced in a time period other than your own).</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7511409, member: 85555"] Or they could be fully aware of possible political implications and simply not care or regard them as relevant to what they are doing. I mean I could be the most politically minded person in all other aspects of my life, but when I sit down to GM, I may consider it the worst place imaginable to insert my politics. Now you can choose to see political message in my choice of villains, but don't I get a say at all as the person who made those villains. And I do think there is something to be said here that people are choosing to see politics, even if it is a huge stretch. For me personally, when it comes to running an adventure, I just don't see it as a particularly useful platform for making a political point. Doesn't mean some things won't by their nature be political. But it does mean, when I make an evil barbarian villain, I am not commenting on anything in particular with it (even if I am aware of how it could be used for such commentary). I have strong political beliefs. I don't think my Sunday game is the place for me to try to persuade my friends to them. I certainly don't believe that the content of my game subconsciously moves people to political positions they wouldn't otherwise have though. I just think people at my table would rather hear my political views directly than watch me use the game as some kind of political allegory or lesson for them. Being about something does not equal being political in my view. But even then, if you are just talking about subtext, I think that is a spectrum. Somethings are heavily laden with subtext, somethings just are not. Doesn't mean you can't find meaning in them, beyond the text. But I do think the intent is important. There are writers who have written with the sole aim of telling a story and nothing more. I am not saying that is the best way to go about writing a novel. It is a way though. Again, you could read something into that. And again some political development of their time could have worked its way subtle into the story. But none of that means it was the overriding intention or even something that is all that important about the story. And I think being able to gauge the intent of the author is important (especially when you are examining works that were produced in a time period other than your own). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do your Political Views shape how your villains and heroes act?
Top