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Dockside Diversion (level 1-2)
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<blockquote data-quote="GlassEye" data-source="post: 5705519" data-attributes="member: 40413"><p>Kazanto steps forward casting her spell in her strange, unknown language.</p><p></p><p>Darius, fully intent on the beetles, nearly trips over Kazanto's tail and is forced to step a bit farther than intended. His attack, however, goes off perfectly and the bolt cracks through the beetle's shell sending it spinning off to plop into the waters of the bay.</p><p></p><p>Now thoroughly agitated the beetles rise up into the air on buzzing wings...</p><p></p><p>The first beetle to approach the group <span style="color: gray">(#2)</span> flies erratically to hover near the front row. The glowing gland on its abdomen glows, then strobes with a flash of light that sears the eyes.</p><p></p><p>Two other beetles fly close. One <a href="http://invisiblecastle.com/roller/view/3220536/" target="_blank">snaps</a> nastily-serrated pinchers at Marcus but its erratic flight causes it to miss. The other <a href="http://invisiblecastle.com/roller/view/3220542/" target="_blank">bites</a> at Fae'Shiel but also misses.</p><p></p><p>[OOC]Combat: Round One[/OOC]</p><p>[sblock=Combat Info]</p><p>Please take note of other character's actions, particularly movement! Only one character per square...</p><p></p><p><u>Initiative</u></p><p>Beetles</p><p>Party</p><p></p><p><u>Party Status</u></p><p>Fae'shiel: 10/10 hp remaining</p><p>Marcus: 12/12 hp remaining</p><p>Ehdge:</p><p>Darius:</p><p>Zaphyn:</p><p>Kazanto:</p><p></p><p>Spells Cast: Bless (Kazanto)</p><p>Conditions: Bless (Party)</p><p></p><p><u>Enemy Status</u></p><p>Beetle 1</p><p>*Beetle 2</p><p>Beetle 3: 7 dmg. Unconscious and dying</p><p>Beetle 4</p><p>Beetle 5</p><p>Beetle 6</p><p>*Beetle 7</p><p>Beetle 8[/sblock][GM]Marcus, Fae'Shiel, Kazanto & Darius need to make a Fort save DC 12 or be dazzled for 1d3 rounds. Then, </p><p>Everyone is up for Round One[/GM]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5705519, member: 40413"] Kazanto steps forward casting her spell in her strange, unknown language. Darius, fully intent on the beetles, nearly trips over Kazanto's tail and is forced to step a bit farther than intended. His attack, however, goes off perfectly and the bolt cracks through the beetle's shell sending it spinning off to plop into the waters of the bay. Now thoroughly agitated the beetles rise up into the air on buzzing wings... The first beetle to approach the group [color=gray](#2)[/color] flies erratically to hover near the front row. The glowing gland on its abdomen glows, then strobes with a flash of light that sears the eyes. Two other beetles fly close. One [url=http://invisiblecastle.com/roller/view/3220536/]snaps[/url] nastily-serrated pinchers at Marcus but its erratic flight causes it to miss. The other [url=http://invisiblecastle.com/roller/view/3220542/]bites[/url] at Fae'Shiel but also misses. [OOC]Combat: Round One[/OOC] [sblock=Combat Info] Please take note of other character's actions, particularly movement! Only one character per square... [u]Initiative[/u] Beetles Party [u]Party Status[/u] Fae'shiel: 10/10 hp remaining Marcus: 12/12 hp remaining Ehdge: Darius: Zaphyn: Kazanto: Spells Cast: Bless (Kazanto) Conditions: Bless (Party) [u]Enemy Status[/u] Beetle 1 *Beetle 2 Beetle 3: 7 dmg. Unconscious and dying Beetle 4 Beetle 5 Beetle 6 *Beetle 7 Beetle 8[/sblock][GM]Marcus, Fae'Shiel, Kazanto & Darius need to make a Fort save DC 12 or be dazzled for 1d3 rounds. Then, Everyone is up for Round One[/GM] [/QUOTE]
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