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Doctor Who 50th Anniversary Limited Edition Rulebook
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<blockquote data-quote="TrippyHippy" data-source="post: 6665326" data-attributes="member: 27252"><p><strong>5 out of 5 rating for Doctor Who 50th Anniversary Limited Edition Rulebook</strong></p><p></p><p>Notable for being the first RPG product licensed from the BBC where they accepted a game could be presented as a book (not a box set)! This has a very easy on the eye layout, is smooth to read and has gameplay built upon some tidy and accessible d6 based mechanics. Of particular interest is the initiative system which prioritises thinking and communication actions over violence - which certainly suits the theme of the show. </p><p></p><p>I disagree with the notion that you can’t play a ‘Doctor and Companions’ narrative as mooted by some reviewers (above!) as this is pretty much the default game presented in the books. Disparity in power levels is countered by the Story Points currency, which operate in a similar way to Fate Points or Bennies in other games. The more powerful a character is, the less Story Points they get which means that less powerful characters have greater levels of luck and influence on the story itself. That said, my personal preference is for the Doctor to be represented as an NPC anyway - which keeps a degree of mystery about him in tact. Moreover, I have run some quite successful games based upon Call of Cthulhu and Unknown Armies scenarios before, which are easier done when all the characters are ’normal’. Other models provided are having characters all being part of the secret UNIT forces, essentially as agents or indeed having all the characters playing as TimeLords. </p><p></p><p>The game is well supported by supplements based upon different incarnations of the Doctor, stretching back through 50 years of TV history. The major problem for those wanting to keep up with the show is that you’ll probably end up buying more books as the future (re)generations continue on..</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 6665326, member: 27252"] [b]5 out of 5 rating for Doctor Who 50th Anniversary Limited Edition Rulebook[/b] Notable for being the first RPG product licensed from the BBC where they accepted a game could be presented as a book (not a box set)! This has a very easy on the eye layout, is smooth to read and has gameplay built upon some tidy and accessible d6 based mechanics. Of particular interest is the initiative system which prioritises thinking and communication actions over violence - which certainly suits the theme of the show. I disagree with the notion that you can’t play a ‘Doctor and Companions’ narrative as mooted by some reviewers (above!) as this is pretty much the default game presented in the books. Disparity in power levels is countered by the Story Points currency, which operate in a similar way to Fate Points or Bennies in other games. The more powerful a character is, the less Story Points they get which means that less powerful characters have greater levels of luck and influence on the story itself. That said, my personal preference is for the Doctor to be represented as an NPC anyway - which keeps a degree of mystery about him in tact. Moreover, I have run some quite successful games based upon Call of Cthulhu and Unknown Armies scenarios before, which are easier done when all the characters are ’normal’. Other models provided are having characters all being part of the secret UNIT forces, essentially as agents or indeed having all the characters playing as TimeLords. The game is well supported by supplements based upon different incarnations of the Doctor, stretching back through 50 years of TV history. The major problem for those wanting to keep up with the show is that you’ll probably end up buying more books as the future (re)generations continue on.. [/QUOTE]
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