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Doctors & Daleks - Cubicle 7 Brings Doctor Who to D&D 5E
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<blockquote data-quote="overgeeked" data-source="post: 8555218" data-attributes="member: 86653"><p>And you get to because that's how the game is currently designed.</p><p></p><p>But that's not true. The game goes to 20 where casters regularly thumb their nose at reality. Fighter players aren't holding anything back. They're left in the dust...around 7th-12th level. That some other poster wants a thing doesn't mean it's actually how the game is handled by the designers. The game isn't being held back. It's just a poster's preference. The game is designed for the "f-bomb reality" wizard players. Explicitly so.</p><p></p><p>But that's not how balance works. Wizards also have access to those exact same things...so it doesn't give fighters more. It gives everyone more...including the already reality breaking casters. </p><p></p><p>But there are several threads about this already. Maybe this tangent belongs in one of those.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8555218, member: 86653"] And you get to because that's how the game is currently designed. But that's not true. The game goes to 20 where casters regularly thumb their nose at reality. Fighter players aren't holding anything back. They're left in the dust...around 7th-12th level. That some other poster wants a thing doesn't mean it's actually how the game is handled by the designers. The game isn't being held back. It's just a poster's preference. The game is designed for the "f-bomb reality" wizard players. Explicitly so. But that's not how balance works. Wizards also have access to those exact same things...so it doesn't give fighters more. It gives everyone more...including the already reality breaking casters. But there are several threads about this already. Maybe this tangent belongs in one of those. [/QUOTE]
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Doctors & Daleks - Cubicle 7 Brings Doctor Who to D&D 5E
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